diff --git a/Config/DefaultEditor.ini b/Config/DefaultEditor.ini
new file mode 100644
index 0000000..e78016f
--- /dev/null
+++ b/Config/DefaultEditor.ini
@@ -0,0 +1,9 @@
+
+
+[/Script/AdvancedPreviewScene.SharedProfiles]
++Profiles=(ProfileName="ClearSky",bSharedProfile=True,bIsEngineDefaultProfile=False,bUseSkyLighting=True,DirectionalLightIntensity=0.000000,DirectionalLightColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SkyLightIntensity=0.500000,bRotateLightingRig=False,bShowEnvironment=True,bShowFloor=True,bShowGrid=False,EnvironmentColor=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),EnvironmentIntensity=1.000000,EnvironmentCubeMapPath="/Engine/EditorMaterials/AssetViewer/T_ClearSky.T_ClearSky",bPostProcessingEnabled=True,PostProcessingSettings=(bOverride_TemperatureType=False,bOverride_WhiteTemp=False,bOverride_WhiteTint=False,bOverride_ColorSaturation=False,bOverride_ColorContrast=False,bOverride_ColorGamma=False,bOverride_ColorGain=False,bOverride_ColorOffset=False,bOverride_ColorSaturationShadows=False,bOverride_ColorContrastShadows=False,bOverride_ColorGammaShadows=False,bOverride_ColorGainShadows=False,bOverride_ColorOffsetShadows=False,bOverride_ColorSaturationMidtones=False,bOverride_ColorContrastMidtones=False,bOverride_ColorGammaMidtones=False,bOverride_ColorGainMidtones=False,bOverride_ColorOffsetMidtones=False,bOverride_ColorSaturationHighlights=False,bOverride_ColorContrastHighlights=False,bOverride_ColorGammaHighlights=False,bOverride_ColorGainHighlights=False,bOverride_ColorOffsetHighlights=False,bOverride_ColorCorrectionShadowsMax=False,bOverride_ColorCorrectionHighlightsMin=False,bOverride_ColorCorrectionHighlightsMax=False,bOverride_BlueCorrection=False,bOverride_ExpandGamut=False,bOverride_ToneCurveAmount=False,bOverride_FilmSlope=False,bOverride_FilmToe=False,bOverride_FilmShoulder=False,bOverride_FilmBlackClip=False,bOverride_FilmWhiteClip=False,bOverride_SceneColorTint=False,bOverride_SceneFringeIntensity=False,bOverride_ChromaticAberrationStartOffset=False,bOverride_bMegaLights=False,bOverride_AmbientCubemapTint=False,bOverride_AmbientCubemapIntensity=False,bOverride_BloomMethod=False,bOverride_BloomIntensity=False,bOverride_BloomGaussianIntensity=False,bOverride_BloomThreshold=False,bOverride_Bloom1Tint=False,bOverride_Bloom1Size=False,bOverride_Bloom2Size=False,bOverride_Bloom2Tint=False,bOverride_Bloom3Tint=False,bOverride_Bloom3Size=False,bOverride_Bloom4Tint=False,bOverride_Bloom4Size=False,bOverride_Bloom5Tint=False,bOverride_Bloom5Size=False,bOverride_Bloom6Tint=False,bOverride_Bloom6Size=False,bOverride_BloomSizeScale=False,bOverride_BloomConvolutionIntensity=False,bOverride_BloomConvolutionTexture=False,bOverride_BloomConvolutionScatterDispersion=False,bOverride_BloomConvolutionSize=False,bOverride_BloomConvolutionCenterUV=False,bOverride_BloomConvolutionPreFilterMin=False,bOverride_BloomConvolutionPreFilterMax=False,bOverride_BloomConvolutionPreFilterMult=False,bOverride_BloomConvolutionBufferScale=False,bOverride_BloomDirtMaskIntensity=False,bOverride_BloomDirtMaskTint=False,bOverride_BloomDirtMask=False,bOverride_CameraShutterSpeed=False,bOverride_CameraISO=False,bOverride_AutoExposureMethod=True,bOverride_AutoExposureLowPercent=False,bOverride_AutoExposureHighPercent=False,bOverride_AutoExposureMinBrightness=False,bOverride_AutoExposureMaxBrightness=False,bOverride_AutoExposureSpeedUp=False,bOverride_AutoExposureSpeedDown=False,bOverride_AutoExposureBias=False,bOverride_AutoExposureBiasCurve=False,bOverride_AutoExposureMeterMask=False,bOverride_AutoExposureApplyPhysicalCameraExposure=False,bOverride_HistogramLogMin=False,bOverride_HistogramLogMax=False,bOverride_LocalExposureMethod=False,bOverride_LocalExposureHighlightContrastScale=False,bOverride_LocalExposureShadowContrastScale=False,bOverride_LocalExposureHighlightContrastCurve=False,bOverride_LocalExposureShadowContrastCurve=False,bOverride_LocalExposureHighlightThreshold=False,bOverride_LocalExposureShadowThreshold=False,bOverride_LocalExposureDetailStrength=False,bOverride_LocalExposureBlurredLuminanceBlend=False,bOverride_LocalExposureBlurredLuminanceKernelSizePercent=False,bOverride_LocalExposureHighlightThresholdStrength=False,bOverride_LocalExposureShadowThresholdStrength=False,bOverride_LocalExposureMiddleGreyBias=False,bOverride_LensFlareIntensity=True,bOverride_LensFlareTint=False,bOverride_LensFlareTints=False,bOverride_LensFlareBokehSize=False,bOverride_LensFlareBokehShape=False,bOverride_LensFlareThreshold=False,bOverride_VignetteIntensity=False,bOverride_Sharpen=False,bOverride_FilmGrainIntensity=False,bOverride_FilmGrainIntensityShadows=False,bOverride_FilmGrainIntensityMidtones=False,bOverride_FilmGrainIntensityHighlights=False,bOverride_FilmGrainShadowsMax=False,bOverride_FilmGrainHighlightsMin=False,bOverride_FilmGrainHighlightsMax=False,bOverride_FilmGrainTexelSize=False,bOverride_FilmGrainTexture=False,bOverride_AmbientOcclusionIntensity=False,bOverride_AmbientOcclusionStaticFraction=False,bOverride_AmbientOcclusionRadius=False,bOverride_AmbientOcclusionFadeDistance=False,bOverride_AmbientOcclusionFadeRadius=False,bOverride_AmbientOcclusionRadiusInWS=False,bOverride_AmbientOcclusionPower=False,bOverride_AmbientOcclusionBias=False,bOverride_AmbientOcclusionQuality=False,bOverride_AmbientOcclusionMipBlend=False,bOverride_AmbientOcclusionMipScale=False,bOverride_AmbientOcclusionMipThreshold=False,bOverride_AmbientOcclusionTemporalBlendWeight=False,bOverride_RayTracingAO=False,bOverride_RayTracingAOSamplesPerPixel=False,bOverride_RayTracingAOIntensity=False,bOverride_RayTracingAORadius=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=False,bOverride_ColorGradingLUT=False,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldMinFstop=False,bOverride_DepthOfFieldBladeCount=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldSqueezeFactor=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldUseHairDepth=False,bOverride_DepthOfFieldPetzvalBokeh=False,bOverride_DepthOfFieldPetzvalBokehFalloff=False,bOverride_DepthOfFieldPetzvalExclusionBoxExtents=False,bOverride_DepthOfFieldPetzvalExclusionBoxRadius=False,bOverride_DepthOfFieldAspectRatioScalar=False,bOverride_DepthOfFieldMatteBoxFlags=False,bOverride_DepthOfFieldBarrelRadius=False,bOverride_DepthOfFieldBarrelLength=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurTargetFPS=True,bOverride_MotionBlurPerObjectSize=False,bOverride_ReflectionMethod=False,bOverride_LumenReflectionQuality=False,bOverride_ScreenSpaceReflectionIntensity=False,bOverride_ScreenSpaceReflectionQuality=False,bOverride_ScreenSpaceReflectionMaxRoughness=False,bOverride_ScreenSpaceReflectionRoughnessScale=False,bOverride_UserFlags=False,bOverride_RayTracingReflectionsMaxRoughness=False,bOverride_RayTracingReflectionsMaxBounces=False,bOverride_RayTracingReflectionsSamplesPerPixel=False,bOverride_RayTracingReflectionsShadows=False,bOverride_RayTracingReflectionsTranslucency=False,bOverride_TranslucencyType=False,bOverride_RayTracingTranslucencyMaxRoughness=False,bOverride_RayTracingTranslucencyRefractionRays=False,bOverride_RayTracingTranslucencySamplesPerPixel=False,bOverride_RayTracingTranslucencyShadows=False,bOverride_RayTracingTranslucencyRefraction=False,bOverride_RayTracingTranslucencyMaxPrimaryHitEvents=False,bOverride_RayTracingTranslucencyMaxSecondaryHitEvents=False,bOverride_RayTracingTranslucencyUseRayTracedRefraction=False,bOverride_DynamicGlobalIlluminationMethod=False,bOverride_LumenSceneLightingQuality=False,bOverride_LumenSceneDetail=False,bOverride_LumenSceneViewDistance=False,bOverride_LumenSceneLightingUpdateSpeed=False,bOverride_LumenFinalGatherQuality=False,bOverride_LumenFinalGatherLightingUpdateSpeed=False,bOverride_LumenFinalGatherScreenTraces=False,bOverride_LumenMaxTraceDistance=False,bOverride_LumenDiffuseColorBoost=False,bOverride_LumenSkylightLeaking=False,bOverride_LumenSkylightLeakingTint=False,bOverride_LumenFullSkylightLeakingDistance=False,bOverride_LumenRayLightingMode=False,bOverride_LumenReflectionsScreenTraces=False,bOverride_LumenFrontLayerTranslucencyReflections=False,bOverride_LumenMaxRoughnessToTraceReflections=False,bOverride_LumenMaxReflectionBounces=False,bOverride_LumenMaxRefractionBounces=False,bOverride_LumenSurfaceCacheResolution=False,bOverride_RayTracingGI=False,bOverride_RayTracingGIMaxBounces=False,bOverride_RayTracingGISamplesPerPixel=False,bOverride_PathTracingMaxBounces=False,bOverride_PathTracingSamplesPerPixel=False,bOverride_PathTracingMaxPathIntensity=False,bOverride_PathTracingEnableEmissiveMaterials=False,bOverride_PathTracingEnableReferenceDOF=False,bOverride_PathTracingEnableReferenceAtmosphere=False,bOverride_PathTracingEnableDenoiser=False,bOverride_PathTracingIncludeEmissive=False,bOverride_PathTracingIncludeDiffuse=False,bOverride_PathTracingIncludeIndirectDiffuse=False,bOverride_PathTracingIncludeSpecular=False,bOverride_PathTracingIncludeIndirectSpecular=False,bOverride_PathTracingIncludeVolume=False,bOverride_PathTracingIncludeIndirectVolume=False,bMobileHQGaussian=False,BloomMethod=BM_FFT,AutoExposureMethod=AEM_Histogram,TemperatureType=TEMP_WhiteBalance,WhiteTemp=6500.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffset=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetShadows=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetMidtones=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetHighlights=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorCorrectionHighlightsMin=0.500000,ColorCorrectionHighlightsMax=1.000000,ColorCorrectionShadowsMax=0.090000,BlueCorrection=0.600000,ExpandGamut=1.000000,ToneCurveAmount=1.000000,FilmSlope=0.880000,FilmToe=0.550000,FilmShoulder=0.260000,FilmBlackClip=0.000000,FilmWhiteClip=0.040000,SceneColorTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SceneFringeIntensity=0.000000,ChromaticAberrationStartOffset=0.000000,BloomIntensity=0.761905,BloomGaussianIntensity=1.000000,BloomThreshold=-1.000000,BloomSizeScale=4.000000,Bloom1Size=0.300000,Bloom2Size=1.000000,Bloom3Size=2.000000,Bloom4Size=10.000000,Bloom5Size=30.000000,Bloom6Size=64.000000,Bloom1Tint=(R=0.346500,G=0.346500,B=0.346500,A=1.000000),Bloom2Tint=(R=0.138000,G=0.138000,B=0.138000,A=1.000000),Bloom3Tint=(R=0.117600,G=0.117600,B=0.117600,A=1.000000),Bloom4Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom5Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom6Tint=(R=0.061000,G=0.061000,B=0.061000,A=1.000000),BloomConvolutionIntensity=1.000000,BloomConvolutionScatterDispersion=1.000000,BloomConvolutionSize=1.000000,BloomConvolutionTexture=None,BloomConvolutionCenterUV=(X=0.500000,Y=0.500000),BloomConvolutionPreFilterMin=7.000000,BloomConvolutionPreFilterMax=15000.000000,BloomConvolutionPreFilterMult=15.000000,BloomConvolutionBufferScale=0.133000,BloomDirtMask=None,BloomDirtMaskIntensity=0.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),DynamicGlobalIlluminationMethod=Lumen,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,LumenRayLightingMode=Default,LumenSceneLightingQuality=1.000000,LumenSceneDetail=1.000000,LumenSceneViewDistance=20000.000000,LumenSceneLightingUpdateSpeed=1.000000,LumenFinalGatherQuality=1.000000,LumenFinalGatherLightingUpdateSpeed=1.000000,LumenFinalGatherScreenTraces=True,LumenMaxTraceDistance=20000.000000,LumenDiffuseColorBoost=1.000000,LumenSkylightLeaking=0.000000,LumenSkylightLeakingTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LumenFullSkylightLeakingDistance=1000.000000,LumenSurfaceCacheResolution=1.000000,ReflectionMethod=Lumen,LumenReflectionQuality=1.000000,LumenReflectionsScreenTraces=True,LumenFrontLayerTranslucencyReflections=False,LumenMaxRoughnessToTraceReflections=0.400000,LumenMaxReflectionBounces=1,LumenMaxRefractionBounces=0,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=50.000000,ScreenSpaceReflectionMaxRoughness=0.600000,bMegaLights=True,AmbientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,CameraShutterSpeed=60.000000,CameraISO=100.000000,DepthOfFieldFstop=4.000000,DepthOfFieldMinFstop=1.200000,DepthOfFieldBladeCount=5,AutoExposureBias=8.000000,AutoExposureBiasBackup=0.000000,bOverride_AutoExposureBiasBackup=True,AutoExposureApplyPhysicalCameraExposure=True,AutoExposureBiasCurve=None,AutoExposureMeterMask=None,AutoExposureLowPercent=80.000000,AutoExposureHighPercent=98.300003,AutoExposureMinBrightness=0.030000,AutoExposureMaxBrightness=2.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,HistogramLogMin=-8.000000,HistogramLogMax=4.000000,LocalExposureMethod=Bilateral,LocalExposureHighlightContrastScale=1.000000,LocalExposureShadowContrastScale=1.000000,LocalExposureHighlightContrastCurve=None,LocalExposureShadowContrastCurve=None,LocalExposureHighlightThreshold=0.000000,LocalExposureShadowThreshold=0.000000,LocalExposureDetailStrength=1.000000,LocalExposureBlurredLuminanceBlend=0.600000,LocalExposureBlurredLuminanceKernelSizePercent=50.000000,LocalExposureHighlightThresholdStrength=1.000000,LocalExposureShadowThresholdStrength=1.000000,LocalExposureMiddleGreyBias=0.000000,LensFlareIntensity=0.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.400000,Sharpen=0.000000,FilmGrainIntensity=0.000000,FilmGrainIntensityShadows=1.000000,FilmGrainIntensityMidtones=1.000000,FilmGrainIntensityHighlights=1.000000,FilmGrainShadowsMax=0.090000,FilmGrainHighlightsMin=0.500000,FilmGrainHighlightsMax=1.000000,FilmGrainTexelSize=1.000000,FilmGrainTexture=None,AmbientOcclusionIntensity=0.500000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=200.000000,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionPower=2.000000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=50.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,AmbientOcclusionTemporalBlendWeight=0.100000,RayTracingAO=True,RayTracingAOSamplesPerPixel=1,RayTracingAOIntensity=1.000000,RayTracingAORadius=200.000000,ColorGradingIntensity=1.000000,ColorGradingLUT=None,DepthOfFieldSensorWidth=24.576000,DepthOfFieldSqueezeFactor=1.000000,DepthOfFieldFocalDistance=0.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldUseHairDepth=False,DepthOfFieldPetzvalBokeh=0.000000,DepthOfFieldPetzvalBokehFalloff=1.000000,DepthOfFieldPetzvalExclusionBoxExtents=(X=0.000000,Y=0.000000),DepthOfFieldPetzvalExclusionBoxRadius=0.000000,DepthOfFieldAspectRatioScalar=1.000000,DepthOfFieldBarrelRadius=5.000000,DepthOfFieldBarrelLength=0.000000,DepthOfFieldMatteBoxFlags[0]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldMatteBoxFlags[1]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldMatteBoxFlags[2]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldOcclusion=0.400000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurTargetFPS=30,MotionBlurPerObjectSize=0.500000,TranslucencyType=Raster,RayTracingTranslucencyMaxRoughness=0.600000,RayTracingTranslucencyRefractionRays=3,RayTracingTranslucencySamplesPerPixel=1,RayTracingTranslucencyMaxPrimaryHitEvents=4,RayTracingTranslucencyMaxSecondaryHitEvents=2,RayTracingTranslucencyShadows=Hard_shadows,RayTracingTranslucencyRefraction=True,RayTracingTranslucencyUseRayTracedRefraction=False,PathTracingMaxBounces=32,PathTracingSamplesPerPixel=16384,PathTracingMaxPathIntensity=24.000000,PathTracingEnableEmissiveMaterials=True,PathTracingEnableReferenceDOF=False,PathTracingEnableReferenceAtmosphere=False,PathTracingEnableDenoiser=True,PathTracingIncludeEmissive=True,PathTracingIncludeDiffuse=True,PathTracingIncludeIndirectDiffuse=True,PathTracingIncludeSpecular=True,PathTracingIncludeIndirectSpecular=True,PathTracingIncludeVolume=True,PathTracingIncludeIndirectVolume=True,UserFlags=0,WeightedBlendables=(Array=)),LightingRigRotation=0.000000,RotationSpeed=0.000000,DirectionalLightRotation=(Pitch=-39.212044,Yaw=0.000000,Roll=0.000000),bEnableToneMapping=True,bShowMeshEdges=False)
++Profiles=(ProfileName="Neutral",bSharedProfile=True,bIsEngineDefaultProfile=False,bUseSkyLighting=True,DirectionalLightIntensity=1.000000,DirectionalLightColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SkyLightIntensity=0.500000,bRotateLightingRig=False,bShowEnvironment=True,bShowFloor=False,bShowGrid=False,EnvironmentColor=(R=0.156250,G=0.156250,B=0.156250,A=1.000000),EnvironmentIntensity=1.000000,EnvironmentCubeMapPath="/Engine/EngineResources/GrayDarkTextureCube.GrayDarkTextureCube",bPostProcessingEnabled=True,PostProcessingSettings=(bOverride_TemperatureType=False,bOverride_WhiteTemp=False,bOverride_WhiteTint=False,bOverride_ColorSaturation=False,bOverride_ColorContrast=False,bOverride_ColorGamma=False,bOverride_ColorGain=False,bOverride_ColorOffset=False,bOverride_ColorSaturationShadows=False,bOverride_ColorContrastShadows=False,bOverride_ColorGammaShadows=False,bOverride_ColorGainShadows=False,bOverride_ColorOffsetShadows=False,bOverride_ColorSaturationMidtones=False,bOverride_ColorContrastMidtones=False,bOverride_ColorGammaMidtones=False,bOverride_ColorGainMidtones=False,bOverride_ColorOffsetMidtones=False,bOverride_ColorSaturationHighlights=False,bOverride_ColorContrastHighlights=False,bOverride_ColorGammaHighlights=False,bOverride_ColorGainHighlights=False,bOverride_ColorOffsetHighlights=False,bOverride_ColorCorrectionShadowsMax=False,bOverride_ColorCorrectionHighlightsMin=False,bOverride_ColorCorrectionHighlightsMax=False,bOverride_BlueCorrection=False,bOverride_ExpandGamut=False,bOverride_ToneCurveAmount=False,bOverride_FilmSlope=False,bOverride_FilmToe=False,bOverride_FilmShoulder=False,bOverride_FilmBlackClip=False,bOverride_FilmWhiteClip=False,bOverride_SceneColorTint=False,bOverride_SceneFringeIntensity=False,bOverride_ChromaticAberrationStartOffset=False,bOverride_bMegaLights=False,bOverride_AmbientCubemapTint=False,bOverride_AmbientCubemapIntensity=False,bOverride_BloomMethod=False,bOverride_BloomIntensity=True,bOverride_BloomGaussianIntensity=False,bOverride_BloomThreshold=False,bOverride_Bloom1Tint=False,bOverride_Bloom1Size=False,bOverride_Bloom2Size=False,bOverride_Bloom2Tint=False,bOverride_Bloom3Tint=False,bOverride_Bloom3Size=False,bOverride_Bloom4Tint=False,bOverride_Bloom4Size=False,bOverride_Bloom5Tint=False,bOverride_Bloom5Size=False,bOverride_Bloom6Tint=False,bOverride_Bloom6Size=False,bOverride_BloomSizeScale=False,bOverride_BloomConvolutionIntensity=False,bOverride_BloomConvolutionTexture=False,bOverride_BloomConvolutionScatterDispersion=False,bOverride_BloomConvolutionSize=False,bOverride_BloomConvolutionCenterUV=False,bOverride_BloomConvolutionPreFilterMin=False,bOverride_BloomConvolutionPreFilterMax=False,bOverride_BloomConvolutionPreFilterMult=False,bOverride_BloomConvolutionBufferScale=False,bOverride_BloomDirtMaskIntensity=False,bOverride_BloomDirtMaskTint=False,bOverride_BloomDirtMask=False,bOverride_CameraShutterSpeed=False,bOverride_CameraISO=False,bOverride_AutoExposureMethod=False,bOverride_AutoExposureLowPercent=False,bOverride_AutoExposureHighPercent=False,bOverride_AutoExposureMinBrightness=False,bOverride_AutoExposureMaxBrightness=False,bOverride_AutoExposureSpeedUp=False,bOverride_AutoExposureSpeedDown=False,bOverride_AutoExposureBias=False,bOverride_AutoExposureBiasCurve=False,bOverride_AutoExposureMeterMask=False,bOverride_AutoExposureApplyPhysicalCameraExposure=False,bOverride_HistogramLogMin=False,bOverride_HistogramLogMax=False,bOverride_LocalExposureMethod=False,bOverride_LocalExposureHighlightContrastScale=False,bOverride_LocalExposureShadowContrastScale=False,bOverride_LocalExposureHighlightContrastCurve=False,bOverride_LocalExposureShadowContrastCurve=False,bOverride_LocalExposureHighlightThreshold=False,bOverride_LocalExposureShadowThreshold=False,bOverride_LocalExposureDetailStrength=False,bOverride_LocalExposureBlurredLuminanceBlend=False,bOverride_LocalExposureBlurredLuminanceKernelSizePercent=False,bOverride_LocalExposureHighlightThresholdStrength=False,bOverride_LocalExposureShadowThresholdStrength=False,bOverride_LocalExposureMiddleGreyBias=False,bOverride_LensFlareIntensity=True,bOverride_LensFlareTint=False,bOverride_LensFlareTints=False,bOverride_LensFlareBokehSize=False,bOverride_LensFlareBokehShape=False,bOverride_LensFlareThreshold=False,bOverride_VignetteIntensity=False,bOverride_Sharpen=False,bOverride_FilmGrainIntensity=False,bOverride_FilmGrainIntensityShadows=False,bOverride_FilmGrainIntensityMidtones=False,bOverride_FilmGrainIntensityHighlights=False,bOverride_FilmGrainShadowsMax=False,bOverride_FilmGrainHighlightsMin=False,bOverride_FilmGrainHighlightsMax=False,bOverride_FilmGrainTexelSize=False,bOverride_FilmGrainTexture=False,bOverride_AmbientOcclusionIntensity=False,bOverride_AmbientOcclusionStaticFraction=False,bOverride_AmbientOcclusionRadius=False,bOverride_AmbientOcclusionFadeDistance=False,bOverride_AmbientOcclusionFadeRadius=False,bOverride_AmbientOcclusionRadiusInWS=False,bOverride_AmbientOcclusionPower=False,bOverride_AmbientOcclusionBias=False,bOverride_AmbientOcclusionQuality=False,bOverride_AmbientOcclusionMipBlend=False,bOverride_AmbientOcclusionMipScale=False,bOverride_AmbientOcclusionMipThreshold=False,bOverride_AmbientOcclusionTemporalBlendWeight=False,bOverride_RayTracingAO=False,bOverride_RayTracingAOSamplesPerPixel=False,bOverride_RayTracingAOIntensity=False,bOverride_RayTracingAORadius=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=False,bOverride_ColorGradingLUT=False,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldMinFstop=False,bOverride_DepthOfFieldBladeCount=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldSqueezeFactor=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldUseHairDepth=False,bOverride_DepthOfFieldPetzvalBokeh=False,bOverride_DepthOfFieldPetzvalBokehFalloff=False,bOverride_DepthOfFieldPetzvalExclusionBoxExtents=False,bOverride_DepthOfFieldPetzvalExclusionBoxRadius=False,bOverride_DepthOfFieldAspectRatioScalar=False,bOverride_DepthOfFieldMatteBoxFlags=False,bOverride_DepthOfFieldBarrelRadius=False,bOverride_DepthOfFieldBarrelLength=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurTargetFPS=True,bOverride_MotionBlurPerObjectSize=False,bOverride_ReflectionMethod=False,bOverride_LumenReflectionQuality=False,bOverride_ScreenSpaceReflectionIntensity=False,bOverride_ScreenSpaceReflectionQuality=False,bOverride_ScreenSpaceReflectionMaxRoughness=False,bOverride_ScreenSpaceReflectionRoughnessScale=False,bOverride_UserFlags=False,bOverride_RayTracingReflectionsMaxRoughness=False,bOverride_RayTracingReflectionsMaxBounces=False,bOverride_RayTracingReflectionsSamplesPerPixel=False,bOverride_RayTracingReflectionsShadows=False,bOverride_RayTracingReflectionsTranslucency=False,bOverride_TranslucencyType=False,bOverride_RayTracingTranslucencyMaxRoughness=False,bOverride_RayTracingTranslucencyRefractionRays=False,bOverride_RayTracingTranslucencySamplesPerPixel=False,bOverride_RayTracingTranslucencyShadows=False,bOverride_RayTracingTranslucencyRefraction=False,bOverride_RayTracingTranslucencyMaxPrimaryHitEvents=False,bOverride_RayTracingTranslucencyMaxSecondaryHitEvents=False,bOverride_RayTracingTranslucencyUseRayTracedRefraction=False,bOverride_DynamicGlobalIlluminationMethod=False,bOverride_LumenSceneLightingQuality=False,bOverride_LumenSceneDetail=False,bOverride_LumenSceneViewDistance=False,bOverride_LumenSceneLightingUpdateSpeed=False,bOverride_LumenFinalGatherQuality=False,bOverride_LumenFinalGatherLightingUpdateSpeed=False,bOverride_LumenFinalGatherScreenTraces=False,bOverride_LumenMaxTraceDistance=False,bOverride_LumenDiffuseColorBoost=False,bOverride_LumenSkylightLeaking=False,bOverride_LumenSkylightLeakingTint=False,bOverride_LumenFullSkylightLeakingDistance=False,bOverride_LumenRayLightingMode=False,bOverride_LumenReflectionsScreenTraces=False,bOverride_LumenFrontLayerTranslucencyReflections=False,bOverride_LumenMaxRoughnessToTraceReflections=False,bOverride_LumenMaxReflectionBounces=False,bOverride_LumenMaxRefractionBounces=False,bOverride_LumenSurfaceCacheResolution=False,bOverride_RayTracingGI=False,bOverride_RayTracingGIMaxBounces=False,bOverride_RayTracingGISamplesPerPixel=False,bOverride_PathTracingMaxBounces=False,bOverride_PathTracingSamplesPerPixel=False,bOverride_PathTracingMaxPathIntensity=False,bOverride_PathTracingEnableEmissiveMaterials=False,bOverride_PathTracingEnableReferenceDOF=False,bOverride_PathTracingEnableReferenceAtmosphere=False,bOverride_PathTracingEnableDenoiser=False,bOverride_PathTracingIncludeEmissive=False,bOverride_PathTracingIncludeDiffuse=False,bOverride_PathTracingIncludeIndirectDiffuse=False,bOverride_PathTracingIncludeSpecular=False,bOverride_PathTracingIncludeIndirectSpecular=False,bOverride_PathTracingIncludeVolume=False,bOverride_PathTracingIncludeIndirectVolume=False,bMobileHQGaussian=False,BloomMethod=BM_SOG,AutoExposureMethod=AEM_Histogram,TemperatureType=TEMP_WhiteBalance,WhiteTemp=6500.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffset=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastShadows=(X=1.000000,Y=1.000000,Z=1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e_AmbientOcclusionBias=False,bOverride_AmbientOcclusionQuality=False,bOverride_AmbientOcclusionMipBlend=False,bOverride_AmbientOcclusionMipScale=False,bOverride_AmbientOcclusionMipThreshold=False,bOverride_AmbientOcclusionTemporalBlendWeight=False,bOverride_RayTracingAO=False,bOverride_RayTracingAOSamplesPerPixel=False,bOverride_RayTracingAOIntensity=False,bOverride_RayTracingAORadius=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=False,bOverride_ColorGradingLUT=False,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldMinFstop=False,bOverride_DepthOfFieldBladeCount=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldSqueezeFactor=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldUseHairDepth=False,bOverride_DepthOfFieldPetzvalBokeh=False,bOverride_DepthOfFieldPetzvalBokehFalloff=False,bOverride_DepthOfFieldPetzvalExclusionBoxExtents=False,bOverride_DepthOfFieldPetzvalExclusionBoxRadius=False,bOverride_DepthOfFieldAspectRatioScalar=False,bOverride_DepthOfFieldMatteBoxFlags=False,bOverride_DepthOfFieldBarrelRadius=False,bOverride_DepthOfFieldBarrelLength=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurTargetFPS=False,bOverride_MotionBlurPerObjectSize=False,bOverride_ReflectionMethod=False,bOverride_LumenReflectionQuality=False,bOverride_ScreenSpaceReflectionIntensity=False,bOverride_ScreenSpaceReflectionQuality=False,bOverride_ScreenSpaceReflectionMaxRoughness=False,bOverride_ScreenSpaceReflectionRoughnessScale=False,bOverride_UserFlags=False,bOverride_RayTracingReflectionsMaxRoughness=False,bOverride_RayTracingReflectionsMaxBounces=False,bOverride_RayTracingReflectionsSamplesPerPixel=False,bOverride_RayTracingReflectionsShadows=False,bOverride_RayTracingReflectionsTranslucency=False,bOverride_TranslucencyType=False,bOverride_RayTracingTranslucencyMaxRoughness=False,bOverride_RayTracingTranslucencyRefractionRays=False,bOverride_RayTracingTranslucencySamplesPerPixel=False,bOverride_RayTracingTranslucencyShadows=False,bOverride_RayTracingTranslucencyRefraction=False,bOverride_RayTracingTranslucencyMaxPrimaryHitEvents=False,bOverride_RayTracingTranslucencyMaxSecondaryHitEvents=False,bOverride_RayTracingTranslucencyUseRayTracedRefraction=False,bOverride_DynamicGlobalIlluminationMethod=False,bOverride_LumenSceneLightingQuality=False,bOverride_LumenSceneDetail=False,bOverride_LumenSceneViewDistance=False,bOverride_LumenSceneLightingUpdateSpeed=False,bOverride_LumenFinalGatherQuality=False,bOverride_LumenFinalGatherLightingUpdateSpeed=False,bOverride_LumenFinalGatherScreenTraces=False,bOverride_LumenMaxTraceDistance=False,bOverride_LumenDiffuseColorBoost=False,bOverride_LumenSkylightLeaking=False,bOverride_LumenSkylightLeakingTint=False,bOverride_LumenFullSkylightLeakingDistance=False,bOverride_LumenRayLightingMode=False,bOverride_LumenReflectionsScreenTraces=False,bOverride_LumenFrontLayerTranslucencyReflections=False,bOverride_LumenMaxRoughnessToTraceReflections=False,bOverride_LumenMaxReflectionBounces=False,bOverride_LumenMaxRefractionBounces=False,bOverride_LumenSurfaceCacheResolution=False,bOverride_RayTracingGI=False,bOverride_RayTracingGIMaxBounces=False,bOverride_RayTracingGISamplesPerPixel=False,bOverride_PathTracingMaxBounces=False,bOverride_PathTracingSamplesPerPixel=False,bOverride_PathTracingMaxPathIntensity=False,bOverride_PathTracingEnableEmissiveMaterials=False,bOverride_PathTracingEnableReferenceDOF=False,bOverride_PathTracingEnableReferenceAtmosphere=False,bOverride_PathTracingEnableDenoiser=False,bOverride_PathTracingIncludeEmissive=False,bOverride_PathTracingIncludeDiffuse=False,bOverride_PathTracingIncludeIndirectDiffuse=False,bOverride_PathTracingIncludeSpecular=False,bOverride_PathTracingIncludeIndirectSpecular=False,bOverride_PathTracingIncludeVolume=False,bOverride_PathTracingIncludeIndirectVolume=False,bMobileHQGaussian=False,BloomMethod=BM_SOG,AutoExposureMethod=AEM_Histogram,TemperatureType=TEMP_WhiteBalance,WhiteTemp=6500.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffset=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastShadows=(X=1.000000,Y=1.000000,Z=1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R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.400000,Sharpen=0.000000,FilmGrainIntensity=0.000000,FilmGrainIntensityShadows=1.000000,FilmGrainIntensityMidtones=1.000000,FilmGrainIntensityHighlights=1.000000,FilmGrainShadowsMax=0.090000,FilmGrainHighlightsMin=0.500000,FilmGrainHighlightsMax=1.000000,FilmGrainTexelSize=1.000000,FilmGrainTexture=None,AmbientOcclusionIntensity=0.500000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=200.000000,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionPower=2.000000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=50.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,AmbientOcclusionTemporalBlendWeight=0.100000,RayTracingAO=False,RayTracingAOSamplesPerPixel=1,RayTracingAOIntensity=1.000000,RayTracingAORadius=200.000000,ColorGradingIntensity=1.000000,ColorGradingLUT=None,DepthOfFieldSensorWidth=24.576000,DepthOfFieldSqueezeFactor=1.000000,DepthOfFieldFocalDistance=0.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldUseHairDepth=False,DepthOfFieldPetzvalBokeh=0.000000,DepthOfFieldPetzvalBokehFalloff=1.000000,DepthOfFieldPetzvalExclusionBoxExtents=(X=0.000000,Y=0.000000),DepthOfFieldPetzvalExclusionBoxRadius=0.000000,DepthOfFieldAspectRatioScalar=1.000000,DepthOfFieldBarrelRadius=5.000000,DepthOfFieldBarrelLength=0.000000,DepthOfFieldMatteBoxFlags[0]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldMatteBoxFlags[1]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldMatteBoxFlags[2]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldOcclusion=0.400000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurTargetFPS=30,MotionBlurPerObjectSize=0.000000,TranslucencyType=Raster,RayTracingTranslucencyMaxRoughness=0.600000,RayTracingTranslucencyRefractionRays=3,RayTracingTranslucencySamplesPerPixel=1,RayTracingTranslucencyMaxPrimaryHitEvents=4,RayTracingTranslucencyMaxSecondaryHitEvents=2,RayTracingTranslucencyShadows=Hard_shadows,RayTracingTranslucencyRefraction=True,RayTracingTranslucencyUseRayTracedRefraction=False,PathTracingMaxBounces=32,PathTracingSamplesPerPixel=2048,PathTracingMaxPathIntensity=24.000000,PathTracingEnableEmissiveMaterials=True,PathTracingEnableReferenceDOF=False,PathTracingEnableReferenceAtmosphere=False,PathTracingEnableDenoiser=True,PathTracingIncludeEmissive=True,PathTracingIncludeDiffuse=True,PathTracingIncludeIndirectDiffuse=True,PathTracingIncludeSpecular=True,PathTracingIncludeIndirectSpecular=True,PathTracingIncludeVolume=True,PathTracingIncludeIndirectVolume=True,UserFlags=0,WeightedBlendables=(Array=)),LightingRigRotation=0.000000,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-40.000000,Yaw=-67.500000,Roll=0.000000),bEnableToneMapping=False,bShowMeshEdges=True)
++Profiles=(ProfileName="Grey Ambient",bSharedProfile=True,bIsEngineDefaultProfile=True,bUseSkyLighting=True,DirectionalLightIntensity=4.000000,DirectionalLightColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SkyLightIntensity=2.000000,bRotateLightingRig=False,bShowEnvironment=True,bShowFloor=True,bShowGrid=True,EnvironmentColor=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),EnvironmentIntensity=1.000000,EnvironmentCubeMapPath="/Engine/EditorMaterials/AssetViewer/T_GreyAmbient",bPostProcessingEnabled=False,PostProcessingSettings=(bOverride_TemperatureType=False,bOverride_WhiteTemp=False,bOverride_WhiteTint=False,bOverride_ColorSaturation=False,bOverride_ColorContrast=False,bOverride_ColorGamma=False,bOverride_ColorGain=False,bOverride_ColorOffset=False,bOverride_ColorSaturationShadows=False,bOverride_ColorContrastShadows=False,bOverride_ColorGammaShadows=False,bOverride_ColorGainShadows=False,bOverride_ColorOffsetShadows=False,bOverride_ColorSaturationMidtones=False,bOverride_ColorContrastMidtones=False,bOverride_ColorGammaMidtones=False,bOverride_ColorGainMidtones=False,bOverride_ColorOffsetMidtones=False,bOverride_ColorSaturationHighlights=False,bOverride_ColorContrastHighlights=False,bOverride_ColorGammaHighlights=False,bOverride_ColorGainHighlights=False,bOverride_ColorOffsetHighlights=False,bOverride_ColorCorrectionShadowsMax=False,bOverride_ColorCorrectionHighlightsMin=False,bOverride_ColorCorrectionHighlightsMax=False,bOverride_BlueCorrection=False,bOverride_ExpandGamut=False,bOverride_ToneCurveAmount=False,bOverride_FilmSlope=False,bOverride_FilmToe=False,bOverride_FilmShoulder=False,bOverride_FilmBlackClip=False,bOverride_FilmWhiteClip=False,bOverride_SceneColorTint=False,bOverride_SceneFringeIntensity=False,bOverride_ChromaticAberrationStartOffset=False,bOverride_bMegaLights=False,bOverride_AmbientCubemapTint=False,bOverride_AmbientCubemapIntensity=False,bOverride_BloomMethod=False,bOverride_BloomIntensity=False,bOverride_BloomGaussianIntensity=False,bOverride_BloomThreshold=False,bOverride_Bloom1Tint=False,bOverride_Bloom1Size=False,bOverride_Bloom2Size=False,bOverride_Bloom2Tint=False,bOverride_Bloom3Tint=False,bOverride_Bloom3Size=False,bOverride_Bloom4Tint=False,bOverride_Bloom4Size=False,bOverride_Bloom5Tint=False,bOverride_Bloom5Size=False,bOverride_Bloom6Tint=False,bOverride_Bloom6Size=False,bOverride_BloomSizeScale=False,bOverride_BloomConvolutionIntensity=False,bOverride_BloomConvolutionTexture=False,bOverride_BloomConvolutionScatterDispersion=False,bOverride_BloomConvolutionSize=False,bOverride_BloomConvolutionCenterUV=False,bOverride_BloomConvolutionPreFilterMin=False,bOverride_BloomConvolutionPreFilterMax=False,bOverride_BloomConvolutionPreFilterMult=False,bOverride_BloomConvolutionBufferScale=False,bOverride_BloomDirtMaskIntensity=False,bOverride_BloomDirtMaskTint=False,bOverride_BloomDirtMask=False,bOverride_CameraShutterSpeed=False,bOverride_CameraISO=False,bOverride_AutoExposureMethod=False,bOverride_AutoExposureLowPercent=False,bOverride_AutoExposureHighPercent=False,bOverride_AutoExposureMinBrightness=False,bOverride_AutoExposureMaxBrightness=False,bOverride_AutoExposureSpeedUp=False,bOverride_AutoExposureSpeedDown=False,bOverride_AutoExposureBias=False,bOverride_AutoExposureBiasCurve=False,bOverride_AutoExposureMeterMask=False,bOverride_AutoExposureApplyPhysicalCameraExposure=False,bOverride_HistogramLogMin=False,bOverride_HistogramLogMax=False,bOverride_LocalExposureMethod=False,bOverride_LocalExposureHighlightContrastScale=False,bOverride_LocalExposureShadowContrastScale=False,bOverride_LocalExposureHighlightContrastCurve=False,bOverride_LocalExposureShadowContrastCurve=False,bOverride_LocalExposureHighlightThreshold=False,bOverride_LocalExposureShadowThreshold=False,bOverride_LocalExposureDetailStrength=False,bOverride_LocalExposureBlurredLuminanceBlend=False,bOverride_LocalExposureBlurredLuminanceKernelSizePercent=False,bOverride_LocalExposureHighlightThresholdStrength=False,bOverride_LocalExposureShadowThresholdStrength=False,bOverride_LocalExposureMiddleGreyBias=False,bOverride_LensFlareIntensity=False,bOverride_LensFlareTint=False,bOverride_LensFlareTints=False,bOverride_LensFlareBokehSize=False,bOverride_LensFlareBokehShape=False,bOverride_LensFlareThreshold=False,bOverride_VignetteIntensity=False,bOverride_Sharpen=False,bOverride_FilmGrainIntensity=False,bOverride_FilmGrainIntensityShadows=False,bOverride_FilmGrainIntensityMidtones=False,bOverride_FilmGrainIntensityHighlights=False,bOverride_FilmGrainShadowsMax=False,bOverride_FilmGrainHighlightsMin=False,bOverride_FilmGrainHighlightsMax=False,bOverride_FilmGrainTexelSize=False,bOverride_FilmGrainTexture=False,bOverride_AmbientOcclusionIntensity=False,bOverride_AmbientOcclusionStaticFraction=False,bOverride_AmbientOcclusionRadius=False,bOverride_AmbientOcclusionFadeDistance=False,bOverride_AmbientOcclusionFadeRadius=False,bOverride_AmbientOcclusionRadiusInWS=False,bOverride_AmbientOcclusionPower=False,bOverride_AmbientOcclusionBias=False,bOverride_AmbientOcclusionQuality=False,bOverride_AmbientOcclusionMipBlend=False,bOverride_AmbientOcclusionMipScale=False,bOverride_AmbientOcclusionMipThreshold=False,bOverride_AmbientOcclusionTemporalBlendWeight=False,bOverride_RayTracingAO=False,bOverride_RayTracingAOSamplesPerPixel=False,bOverride_RayTracingAOIntensity=False,bOverride_RayTracingAORadius=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=False,bOverride_ColorGradingLUT=False,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldMinFstop=False,bOverride_DepthOfFieldBladeCount=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldSqueezeFactor=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldUseHairDepth=False,bOverride_DepthOfFieldPetzvalBokeh=False,bOverride_DepthOfFieldPetzvalBokehFalloff=False,bOverride_DepthOfFieldPetzvalExclusionBoxExtents=False,bOverride_DepthOfFieldPetzvalExclusionBoxRadius=False,bOverride_DepthOfFieldAspectRatioScalar=False,bOverride_DepthOfFieldMatteBoxFlags=False,bOverride_DepthOfFieldBarrelRadius=False,bOverride_DepthOfFieldBarrelLength=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurTargetFPS=False,bOverride_MotionBlurPerObjectSize=False,bOverride_ReflectionMethod=False,bOverride_LumenReflectionQuality=False,bOverride_ScreenSpaceReflectionIntensity=False,bOverride_ScreenSpaceReflectionQuality=False,bOverride_ScreenSpaceReflectionMaxRoughness=False,bOverride_ScreenSpaceReflectionRoughnessScale=False,bOverride_UserFlags=False,bOverride_RayTracingReflectionsMaxRoughness=False,bOverride_RayTracingReflectionsMaxBounces=False,bOverride_RayTracingReflectionsSamplesPerPixel=False,bOverride_RayTracingReflectionsShadows=False,bOverride_RayTracingReflectionsTranslucency=False,bOverride_TranslucencyType=False,bOverride_RayTracingTranslucencyMaxRoughness=False,bOverride_RayTracingTranslucencyRefractionRays=False,bOverride_RayTracingTranslucencySamplesPerPixel=False,bOverride_RayTracingTranslucencyShadows=False,bOverride_RayTracingTranslucencyRefraction=False,bOverride_RayTracingTranslucencyMaxPrimaryHitEvents=False,bOverride_RayTracingTranslucencyMaxSecondaryHitEvents=False,bOverride_RayTracingTranslucencyUseRayTracedRefraction=False,bOverride_DynamicGlobalIlluminationMethod=False,bOverride_LumenSceneLightingQuality=False,bOverride_LumenSceneDetail=False,bOverride_LumenSceneViewDistance=False,bOverride_LumenSceneLightingUpdateSpeed=False,bOverride_LumenFinalGatherQuality=False,bOverride_LumenFinalGatherLightingUpdateSpeed=False,bOverride_LumenFinalGatherScreenTraces=False,bOverride_LumenMaxTraceDistance=False,bOverride_LumenDiffuseColorBoost=False,bOverride_LumenSkylightLeaking=False,bOverride_LumenSkylightLeakingTint=False,bOverride_LumenFullSkylightLeakingDistance=False,bOverride_LumenRayLightingMode=False,bOverride_LumenReflectionsScreenTraces=False,bOverride_LumenFrontLayerTranslucencyReflections=False,bOverride_LumenMaxRoughnessToTraceReflections=False,bOverride_LumenMaxReflectionBounces=False,bOverride_LumenMaxRefractionBounces=False,bOverride_LumenSurfaceCacheResolution=False,bOverride_RayTracingGI=False,bOverride_RayTracingGIMaxBounces=False,bOverride_RayTracingGISamplesPerPixel=False,bOverride_PathTracingMaxBounces=False,bOverride_PathTracingSamplesPerPixel=False,bOverride_PathTracingMaxPathIntensity=False,bOverride_PathTracingEnableEmissiveMaterials=False,bOverride_PathTracingEnableReferenceDOF=False,bOverride_PathTracingEnableReferenceAtmosphere=False,bOverride_PathTracingEnableDenoiser=False,bOverride_PathTracingIncludeEmissive=False,bOverride_PathTracingIncludeDiffuse=False,bOverride_PathTracingIncludeIndirectDiffuse=False,bOverride_PathTracingIncludeSpecular=False,bOverride_PathTracingIncludeIndirectSpecular=False,bOverride_PathTracingIncludeVolume=False,bOverride_PathTracingIncludeIndirectVolume=False,bMobileHQGaussian=False,BloomMethod=BM_SOG,AutoExposureMethod=AEM_Histogram,TemperatureType=TEMP_WhiteBalance,WhiteTemp=6500.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffset=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetShadows=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetMidtones=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetHighlights=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorCorrectionHighlightsMin=0.500000,ColorCorrectionHighlightsMax=1.000000,ColorCorrectionShadowsMax=0.090000,BlueCorrection=0.600000,ExpandGamut=1.000000,ToneCurveAmount=1.000000,FilmSlope=0.880000,FilmToe=0.550000,FilmShoulder=0.260000,FilmBlackClip=0.000000,FilmWhiteClip=0.040000,SceneColorTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SceneFringeIntensity=0.000000,ChromaticAberrationStartOffset=0.000000,BloomIntensity=0.675000,BloomGaussianIntensity=1.000000,BloomThreshold=-1.000000,BloomSizeScale=4.000000,Bloom1Size=0.300000,Bloom2Size=1.000000,Bloom3Size=2.000000,Bloom4Size=10.000000,Bloom5Size=30.000000,Bloom6Size=64.000000,Bloom1Tint=(R=0.346500,G=0.346500,B=0.346500,A=1.000000),Bloom2Tint=(R=0.138000,G=0.138000,B=0.138000,A=1.000000),Bloom3Tint=(R=0.117600,G=0.117600,B=0.117600,A=1.000000),Bloom4Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom5Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom6Tint=(R=0.061000,G=0.061000,B=0.061000,A=1.000000),BloomConvolutionIntensity=1.000000,BloomConvolutionScatterDispersion=1.000000,BloomConvolutionSize=1.000000,BloomConvolutionTexture=None,BloomConvolutionCenterUV=(X=0.500000,Y=0.500000),BloomConvolutionPreFilterMin=7.000000,BloomConvolutionPreFilterMax=15000.000000,BloomConvolutionPreFilterMult=15.000000,BloomConvolutionBufferScale=0.133000,BloomDirtMask=None,BloomDirtMaskIntensity=0.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),DynamicGlobalIlluminationMethod=Lumen,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,LumenRayLightingMode=Default,LumenSceneLightingQuality=1.000000,LumenSceneDetail=1.000000,LumenSceneViewDistance=20000.000000,LumenSceneLightingUpdateSpeed=1.000000,LumenFinalGatherQuality=1.000000,LumenFinalGatherLightingUpdateSpeed=1.000000,LumenFinalGatherScreenTraces=True,LumenMaxTraceDistance=20000.000000,LumenDiffuseColorBoost=1.000000,LumenSkylightLeaking=0.000000,LumenSkylightLeakingTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LumenFullSkylightLeakingDistance=1000.000000,LumenSurfaceCacheResolution=1.000000,ReflectionMethod=Lumen,LumenReflectionQuality=1.000000,LumenReflectionsScreenTraces=True,LumenFrontLayerTranslucencyReflections=False,LumenMaxRoughnessToTraceReflections=0.400000,LumenMaxReflectionBounces=1,LumenMaxRefractionBounces=0,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=50.000000,ScreenSpaceReflectionMaxRoughness=0.600000,bMegaLights=True,AmbientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,CameraShutterSpeed=60.000000,CameraISO=100.000000,DepthOfFieldFstop=4.000000,DepthOfFieldMinFstop=1.200000,DepthOfFieldBladeCount=5,AutoExposureBias=1.000000,AutoExposureBiasBackup=0.000000,bOverride_AutoExposureBiasBackup=False,AutoExposureApplyPhysicalCameraExposure=True,AutoExposureBiasCurve=None,AutoExposureMeterMask=None,AutoExposureLowPercent=10.000000,AutoExposureHighPercent=90.000000,AutoExposureMinBrightness=-10.000000,AutoExposureMaxBrightness=20.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,HistogramLogMin=-10.000000,HistogramLogMax=20.000000,LocalExposureMethod=Bilateral,LocalExposureHighlightContrastScale=1.000000,LocalExposureShadowContrastScale=1.000000,LocalExposureHighlightContrastCurve=None,LocalExposureShadowContrastCurve=None,LocalExposureHighlightThreshold=0.000000,LocalExposureShadowThreshold=0.000000,LocalExposureDetailStrength=1.000000,LocalExposureBlurredLuminanceBlend=0.600000,LocalExposureBlurredLuminanceKernelSizePercent=50.000000,LocalExposureHighlightThresholdStrength=1.000000,LocalExposureShadowThresholdStrength=1.000000,LocalExposureMiddleGreyBias=0.000000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.400000,Sharpen=0.000000,FilmGrainIntensity=0.000000,FilmGrainIntensityShadows=1.000000,FilmGrainIntensityMidtones=1.000000,FilmGrainIntensityHighlights=1.000000,FilmGrainShadowsMax=0.090000,FilmGrainHighlightsMin=0.500000,FilmGrainHighlightsMax=1.000000,FilmGrainTexelSize=1.000000,FilmGrainTexture=None,AmbientOcclusionIntensity=0.500000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=200.000000,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionPower=2.000000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=50.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,AmbientOcclusionTemporalBlendWeight=0.100000,RayTracingAO=False,RayTracingAOSamplesPerPixel=1,RayTracingAOIntensity=1.000000,RayTracingAORadius=200.000000,ColorGradingIntensity=1.000000,ColorGradingLUT=None,DepthOfFieldSensorWidth=24.576000,DepthOfFieldSqueezeFactor=1.000000,DepthOfFieldFocalDistance=0.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldUseHairDepth=False,DepthOfFieldPetzvalBokeh=0.000000,DepthOfFieldPetzvalBokehFalloff=1.000000,DepthOfFieldPetzvalExclusionBoxExtents=(X=0.000000,Y=0.000000),DepthOfFieldPetzvalExclusionBoxRadius=0.000000,DepthOfFieldAspectRatioScalar=1.000000,DepthOfFieldBarrelRadius=5.000000,DepthOfFieldBarrelLength=0.000000,DepthOfFieldMatteBoxFlags[0]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldMatteBoxFlags[1]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldMatteBoxFlags[2]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldOcclusion=0.400000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurTargetFPS=30,MotionBlurPerObjectSize=0.000000,TranslucencyType=Raster,RayTracingTranslucencyMaxRoughness=0.600000,RayTracingTranslucencyRefractionRays=3,RayTracingTranslucencySamplesPerPixel=1,RayTracingTranslucencyMaxPrimaryHitEvents=4,RayTracingTranslucencyMaxSecondaryHitEvents=2,RayTracingTranslucencyShadows=Hard_shadows,RayTracingTranslucencyRefraction=True,RayTracingTranslucencyUseRayTracedRefraction=False,PathTracingMaxBounces=32,PathTracingSamplesPerPixel=2048,PathTracingMaxPathIntensity=24.000000,PathTracingEnableEmissiveMaterials=True,PathTracingEnableReferenceDOF=False,PathTracingEnableReferenceAtmosphere=False,PathTracingEnableDenoiser=True,PathTracingIncludeEmissive=True,PathTracingIncludeDiffuse=True,PathTracingIncludeIndirectDiffuse=True,PathTracingIncludeSpecular=True,PathTracingIncludeIndirectSpecular=True,PathTracingIncludeVolume=True,PathTracingIncludeIndirectVolume=True,UserFlags=0,WeightedBlendables=(Array=)),LightingRigRotation=0.000000,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-40.000000,Yaw=-67.500000,Roll=0.000000),bEnableToneMapping=False,bShowMeshEdges=False)
+
diff --git a/Config/DefaultEngine - Backup.ini b/Config/DefaultEngine - Backup.ini
new file mode 100644
index 0000000..ab43d20
--- /dev/null
+++ b/Config/DefaultEngine - Backup.ini
@@ -0,0 +1,332 @@
+[/Script/Engine.Engine]
++ActiveGameNameRedirects=(OldGameName="TP_AEC_CollabBP",NewGameName="/Script/Simulore_Tirsova")
++ActiveGameNameRedirects=(OldGameName="/Script/TP_AEC_CollabBP",NewGameName="/Script/Simulore_Tirsova")
++ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/MyProject3")
++ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/MyProject3")
+
+[/Script/HardwareTargeting.HardwareTargetingSettings]
+TargetedHardwareClass=Desktop
+AppliedTargetedHardwareClass=Desktop
+DefaultGraphicsPerformance=Maximum
+AppliedDefaultGraphicsPerformance=Maximum
+
+[/Script/EngineSettings.GameMapsSettings]
+EditorStartupMap=/Game/ArchVis/SampleScene/SampleLevel.SampleLevel
+GameDefaultMap=/Game/CollaborativeViewer/Maps/LoginLevel.LoginLevel
+GlobalDefaultGameMode=/Game/CollaborativeViewer/Blueprints/GameMode/BP_CollaborativeViewer_GameMode.BP_CollaborativeViewer_GameMode_C
+GameInstanceClass=/Game/CollaborativeViewer/Blueprints/GameInstance/BP_CollaborativeViewer_GameInstance.BP_CollaborativeViewer_GameInstance_C
+
+
+[/Script/Engine.CollisionProfile]
+-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
+-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
+-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
+-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
+-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
+-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
+-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
+-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
+-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
+-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
+-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
+-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
+-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
+-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
++Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
++Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
++Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
++Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
++Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
++Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
++Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
++Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
++Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
++Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
++Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
++Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
++Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
++Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.")
++Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
++Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
++Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
++Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Annotation")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="AnnotationStroke")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="SnapShot")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="DimenssionTool")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel5,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Gizmo")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel6,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Xrayed")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel7,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="UI_Interact")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel8,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="UI_A")
+-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
+-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
+-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
+-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
+-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
++ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
++ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
++ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
++ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
++ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
+-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
+-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
+-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
+-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
++CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
++CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
++CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
++CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
+
+[/Script/Engine.RendererSettings]
+r.CustomDepth=3
+r.Mobile.UseHWsRGBEncoding=True
+r.AllowStaticLighting=False
+
+r.GenerateMeshDistanceFields=True
+
+r.DynamicGlobalIlluminationMethod=1
+
+r.ReflectionMethod=1
+
+r.SkinCache.CompileShaders=True
+
+r.RayTracing=True
+
+r.RayTracing.RayTracingProxies.ProjectEnabled=True
+
+r.Substrate=True
+
+r.Substrate.ProjectGBufferFormat=0
+
+r.Shadow.Virtual.Enable=1
+
+r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
+
+r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
+
+r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
+
+[/Script/Engine.PhysicsSettings]
+DefaultGravityZ=-980.000000
+DefaultTerminalVelocity=4000.000000
+DefaultFluidFriction=0.300000
+SimulateScratchMemorySize=262144
+RagdollAggregateThreshold=4
+TriangleMeshTriangleMinAreaThreshold=5.000000
+bEnableShapeSharing=False
+bEnablePCM=True
+bEnableStabilization=False
+bWarnMissingLocks=True
+bEnable2DPhysics=False
+PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
+LockedAxis=Invalid
+DefaultDegreesOfFreedom=Full3D
+BounceThresholdVelocity=200.000000
+FrictionCombineMode=Average
+RestitutionCombineMode=Average
+MaxAngularVelocity=3600.000000
+MaxDepenetrationVelocity=0.000000
+ContactOffsetMultiplier=0.020000
+MinContactOffset=2.000000
+MaxContactOffset=8.000000
+bSimulateSkeletalMeshOnDedicatedServer=True
+DefaultShapeComplexity=CTF_UseDefault
+bDefaultHasComplexCollision=True
+bSuppressFaceRemapTable=False
+bSupportUVFromHitResults=False
+bDisableActiveActors=False
+bDisableKinematicStaticPairs=False
+bDisableKinematicKinematicPairs=False
+bDisableCCD=False
+bEnableEnhancedDeterminism=False
+AnimPhysicsMinDeltaTime=0.000000
+bSimulateAnimPhysicsAfterReset=False
+MaxPhysicsDeltaTime=0.033333
+bSubstepping=False
+bSubsteppingAsync=True
+MaxSubstepDeltaTime=0.016667
+MaxSubsteps=6
+SyncSceneSmoothingFactor=0.000000
+InitialAverageFrameRate=0.016667
+PhysXTreeRebuildRate=10
+DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
+ChaosSettings=(DefaultThreadingModel=TaskGraph,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double)
+bTickPhysicsAsync=True
+
+[/Script/LuminRuntimeSettings.LuminRuntimeSettings]
+IconModelPath=(Path="")
+IconPortalPath=(Path="")
+
+[/Script/OculusHMD.OculusHMDRuntimeSettings]
+bAutoEnabled=False
+
+[/Script/Engine.AudioSettings]
+MasterSubmix=/Engine/EngineSounds/Submixes/MasterSubmixDefault.MasterSubmixDefault
+VoiPSampleRate=Normal24000Hz
+
+[Voice]
+bEnabled=true
+
+[OnlineSubsystem]
+DefaultPlatformService=Null
+bHasVoiceEnabled=true
+
+[/Script/Engine.Player]
+ConfiguredInternetSpeed=200000
+ConfiguredLanSpeed=200000
+
+[/Script/OnlineSubsystemUtils.IpNetDriver]
+MaxClientRate=200000
+MaxInternetClientRate=200000
+
+[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
+PackageName=com.epicgames.[PROJECT]
+StoreVersion=1
+StoreVersionOffsetArm64=0
+StoreVersionOffsetX8664=0
+ApplicationDisplayName=
+VersionDisplayName=1.0
+MinSDKVersion=26
+TargetSDKVersion=34
+InstallLocation=InternalOnly
+bEnableLint=False
+bPackageDataInsideApk=False
+bCreateAllPlatformsInstall=False
+bDisableVerifyOBBOnStartUp=False
+bForceSmallOBBFiles=False
+bAllowLargeOBBFiles=False
+bAllowPatchOBBFile=False
+bAllowOverflowOBBFiles=False
+bDontBundleLibrariesInAPK=False
+bUseExternalFilesDir=False
+bPublicLogFiles=True
+Orientation=SensorLandscape
+MinAspectRatio=0.000000
+MaxAspectRatio=2.100000
+bUseDisplayCutout=False
+RoundedEdgeSafeZone=None
+bAllowResizing=False
+bSupportSizeChanges=False
+bRestoreNotificationsOnReboot=False
+bFullScreen=True
+bEnableNewKeyboard=True
+DepthBufferPreference=Default
+bValidateTextureFormats=True
+bForceCompressNativeLibs=False
+bEnableAdvancedBinaryCompression=False
+bEnableBundle=False
+bEnableUniversalAPK=True
+bBundleABISplit=True
+bBundleLanguageSplit=True
+bBundleDensitySplit=True
+ExtraApplicationSettings=
+ExtraActivitySettings=
+bAndroidVoiceEnabled=False
+bRecordPermissionAtStartupEnabled=False
+bEnableMulticastSupport=False
+bPackageForMetaQuest=True
+bRemoveOSIG=False
+KeyStore=UE.keystore
+KeyAlias=DistroKey
+KeyStorePassword=codesigner
+KeyPassword=
+DebugKeyStore=
+DebugKeyAlias=
+DebugKeyStorePassword=
+DebugKeyPassword=
+bBuildForArm64=True
+bBuildForX8664=False
+bBuildForES31=False
+bSupportsVulkan=True
+bSupportsVulkanSM5=False
+DebugVulkanLayerDirectory=(Path="")
+bAndroidOpenGLSupportsBackbufferSampling=False
+bForceEmulatorProfileSelectionInNonShippingBuilds=True
+bDetectVulkanByDefault=True
+bBuildWithHiddenSymbolVisibility=True
+bCompressDebugSymbols=True
+bDisableStackProtector=False
+bDisableLibCppSharedDependencyValidation=False
+bSaveSymbols=False
+bStripShaderReflection=True
+bEnableGooglePlaySupport=False
+RequestCodeForPlayGamesActivities=80002
+PlayGamesClientId=
+bForceRefreshToken=False
+GamesAppID=
+bSupportAdMob=True
+AdMobAppID=
+TagForChildDirectedTreatment=TAG_FOR_CHILD_DIRECTED_TREATMENT_UNSPECIFIED
+TagForUnderAgeOfConsent=TAG_FOR_UNDER_AGE_OF_CONSENT_UNSPECIFIED
+MaxAdContentRating=MAX_AD_CONTENT_RATING_G
+AdMobAdUnitID=
+GooglePlayLicenseKey=
+GCMClientSenderID=
+bShowLaunchImage=True
+bAllowIMU=False
+bAllowControllers=True
+bBlockAndroidKeysOnControllers=False
+bControllersBlockDeviceFeedback=False
+AudioSampleRate=44100
+AudioCallbackBufferFrameSize=1024
+AudioNumBuffersToEnqueue=4
+AudioMaxChannels=0
+AudioNumSourceWorkers=0
+SpatializationPlugin=
+SourceDataOverridePlugin=
+ReverbPlugin=
+OcclusionPlugin=
+CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
+CacheSizeKB=65536
+MaxChunkSizeOverrideKB=0
+bResampleForDevice=False
+SoundCueCookQualityIndex=-1
+MaxSampleRate=48000.000000
+HighSampleRate=32000.000000
+MedSampleRate=24000.000000
+LowSampleRate=12000.000000
+MinSampleRate=8000.000000
+CompressionQualityModifier=1.000000
+AutoStreamingThreshold=0.000000
+AndroidGraphicsDebugger=None
+MaliGraphicsDebuggerPath=(Path="")
+bEnableMaliPerfCounters=False
+bMultiTargetFormat_ETC2=True
+bMultiTargetFormat_DXT=True
+bMultiTargetFormat_ASTC=True
+TextureFormatPriority_ETC2=0.200000
+TextureFormatPriority_DXT=0.600000
+TextureFormatPriority_ASTC=0.900000
+bASTCUseRDO=False
+SDKAPILevelOverride=
+NDKAPILevelOverride=
+BuildToolsOverride=
+bStreamLandscapeMeshLODs=False
+bEnableDomStorage=False
+
+[/Script/WindowsTargetPlatform.WindowsTargetSettings]
+DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
+DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
+-D3D12TargetedShaderFormats=PCD3D_SM5
++D3D12TargetedShaderFormats=PCD3D_SM6
+-D3D11TargetedShaderFormats=PCD3D_SM5
++D3D11TargetedShaderFormats=PCD3D_SM5
+
+[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
+bEnablePlugin=True
+bAllowNetworkConnection=True
+SecurityToken=4291EFE74A3323DD6920A6A29FFB8309
+bIncludeInShipping=False
+bAllowExternalStartInShipping=False
+bCompileAFSProject=False
+bUseCompression=False
+bLogFiles=False
+bReportStats=False
+ConnectionType=USBOnly
+bUseManualIPAddress=False
+ManualIPAddress=
+
diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini
new file mode 100644
index 0000000..dba1145
--- /dev/null
+++ b/Config/DefaultEngine.ini
@@ -0,0 +1,385 @@
+[/Script/Engine.Engine]
++ActiveGameNameRedirects=(OldGameName="TP_AEC_CollabBP",NewGameName="/Script/Simulore_Tirsova")
++ActiveGameNameRedirects=(OldGameName="/Script/TP_AEC_CollabBP",NewGameName="/Script/Simulore_Tirsova")
++ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/MyProject3")
++ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/MyProject3")
+
+[/Script/HardwareTargeting.HardwareTargetingSettings]
+TargetedHardwareClass=Desktop
+AppliedTargetedHardwareClass=Desktop
+DefaultGraphicsPerformance=Maximum
+AppliedDefaultGraphicsPerformance=Maximum
+
+[/Script/EngineSettings.GameMapsSettings]
+EditorStartupMap=/Game/ArchVis/SampleScene/SampleLevel.SampleLevel
+GameDefaultMap=/Game/CollaborativeViewer/Maps/LoginLevel.LoginLevel
+GlobalDefaultGameMode=/Game/CollaborativeViewer/Blueprints/GameMode/BP_CollaborativeViewer_GameMode.BP_CollaborativeViewer_GameMode_C
+GameInstanceClass=/Game/CollaborativeViewer/Blueprints/GameInstance/BP_CollaborativeViewer_GameInstance.BP_CollaborativeViewer_GameInstance_C
+
+
+[/Script/Engine.CollisionProfile]
+-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
+-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
+-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
+-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
+-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
+-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
+-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
+-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
+-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
+-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
+-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
+-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
+-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
+-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
++Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
++Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
++Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
++Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
++Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
++Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
++Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
++Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
++Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
++Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
++Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
++Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
++Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
++Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.")
++Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
++Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
++Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
++Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Annotation")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="AnnotationStroke")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="SnapShot")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="DimenssionTool")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel5,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Gizmo")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel6,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Xrayed")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel7,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="UI_Interact")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel8,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="UI_A")
+-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
+-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
+-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
+-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
+-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
++ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
++ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
++ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
++ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
++ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
+-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
+-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
+-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
+-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
++CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
++CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
++CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
++CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
+
+[/Script/Engine.RendererSettings]
+r.CustomDepth=3
+r.Mobile.UseHWsRGBEncoding=True
+r.AllowStaticLighting=False
+
+r.GenerateMeshDistanceFields=True
+r.DynamicGlobalIlluminationMethod=1
+
+r.ReflectionMethod=1
+
+r.SkinCache.CompileShaders=True
+
+r.RayTracing=True
+
+r.RayTracing.RayTracingProxies.ProjectEnabled=True
+
+r.Substrate=True
+
+r.Substrate.ProjectGBufferFormat=0
+
+r.Shadow.Virtual.Enable=1
+r.ShaderPipelineCache.Enabled=1
+r.RayTracing.ResidentGeometryMemoryPoolSizeInMB=800
+r.RayTracing.UseReferenceBasedResidency=1
+r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
+
+r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
+
+r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
+r.DefaultFeature.AutoExposure=True
+r.PathTracing=False
+r.DefaultFeature.MotionBlur=False
+
+[/Script/Engine.PhysicsSettings]
+DefaultGravityZ=-980.000000
+DefaultTerminalVelocity=4000.000000
+DefaultFluidFriction=0.300000
+SimulateScratchMemorySize=262144
+RagdollAggregateThreshold=4
+TriangleMeshTriangleMinAreaThreshold=5.000000
+bEnableShapeSharing=False
+bEnablePCM=True
+bEnableStabilization=False
+bWarnMissingLocks=True
+bEnable2DPhysics=False
+PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
+LockedAxis=Invalid
+DefaultDegreesOfFreedom=Full3D
+BounceThresholdVelocity=200.000000
+FrictionCombineMode=Average
+RestitutionCombineMode=Average
+MaxAngularVelocity=3600.000000
+MaxDepenetrationVelocity=0.000000
+ContactOffsetMultiplier=0.020000
+MinContactOffset=2.000000
+MaxContactOffset=8.000000
+bSimulateSkeletalMeshOnDedicatedServer=True
+DefaultShapeComplexity=CTF_UseComplexAsSimple
+bDefaultHasComplexCollision=True
+bSuppressFaceRemapTable=False
+bSupportUVFromHitResults=False
+bDisableActiveActors=False
+bDisableKinematicStaticPairs=False
+bDisableKinematicKinematicPairs=False
+bDisableCCD=False
+bEnableEnhancedDeterminism=False
+AnimPhysicsMinDeltaTime=0.000000
+bSimulateAnimPhysicsAfterReset=False
+MaxPhysicsDeltaTime=0.033333
+bSubstepping=False
+bSubsteppingAsync=True
+MaxSubstepDeltaTime=0.016667
+MaxSubsteps=6
+SyncSceneSmoothingFactor=0.000000
+InitialAverageFrameRate=0.016667
+PhysXTreeRebuildRate=10
+DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
+ChaosSettings=(DefaultThreadingModel=TaskGraph,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double)
+bTickPhysicsAsync=True
+
+[/Script/LuminRuntimeSettings.LuminRuntimeSettings]
+IconModelPath=(Path="")
+IconPortalPath=(Path="")
+
+[/Script/OculusHMD.OculusHMDRuntimeSettings]
+bAutoEnabled=False
+
+[/Script/Engine.AudioSettings]
+MasterSubmix=/Engine/EngineSounds/Submixes/MasterSubmixDefault.MasterSubmixDefault
+VoiPSampleRate=Normal24000Hz
+
+[Voice]
+bEnabled=true
+
+[OnlineSubsystem]
+DefaultPlatformService=Null
+bHasVoiceEnabled=true
+
+[/Script/Engine.Player]
+ConfiguredInternetSpeed=200000
+ConfiguredLanSpeed=200000
+
+[/Script/OnlineSubsystemUtils.IpNetDriver]
+MaxClientRate=200000
+MaxInternetClientRate=200000
+
+[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
+PackageName=com.epicgames.[PROJECT]
+StoreVersion=1
+StoreVersionOffsetArm64=0
+StoreVersionOffsetX8664=0
+ApplicationDisplayName=
+VersionDisplayName=1.0
+MinSDKVersion=26
+TargetSDKVersion=34
+InstallLocation=InternalOnly
+bEnableLint=False
+bPackageDataInsideApk=False
+bCreateAllPlatformsInstall=False
+bDisableVerifyOBBOnStartUp=False
+bForceSmallOBBFiles=False
+bAllowLargeOBBFiles=False
+bAllowPatchOBBFile=False
+bAllowOverflowOBBFiles=False
+bDontBundleLibrariesInAPK=False
+bUseExternalFilesDir=False
+bPublicLogFiles=True
+Orientation=SensorLandscape
+MinAspectRatio=0.000000
+MaxAspectRatio=2.100000
+bUseDisplayCutout=False
+RoundedEdgeSafeZone=None
+bAllowResizing=False
+bSupportSizeChanges=False
+bRestoreNotificationsOnReboot=False
+bFullScreen=True
+bEnableNewKeyboard=True
+DepthBufferPreference=Default
+bValidateTextureFormats=True
+bForceCompressNativeLibs=False
+bEnableAdvancedBinaryCompression=False
+bEnableBundle=False
+bEnableUniversalAPK=True
+bBundleABISplit=True
+bBundleLanguageSplit=True
+bBundleDensitySplit=True
+ExtraApplicationSettings=
+ExtraActivitySettings=
+bAndroidVoiceEnabled=False
+bRecordPermissionAtStartupEnabled=False
+bEnableMulticastSupport=False
+bPackageForMetaQuest=True
+bRemoveOSIG=False
+KeyStore=UE.keystore
+KeyAlias=DistroKey
+KeyStorePassword=codesigner
+KeyPassword=
+DebugKeyStore=
+DebugKeyAlias=
+DebugKeyStorePassword=
+DebugKeyPassword=
+bBuildForArm64=True
+bBuildForX8664=False
+bBuildForES31=False
+bSupportsVulkan=True
+bSupportsVulkanSM5=False
+DebugVulkanLayerDirectory=(Path="")
+bAndroidOpenGLSupportsBackbufferSampling=False
+bForceEmulatorProfileSelectionInNonShippingBuilds=True
+bDetectVulkanByDefault=True
+bBuildWithHiddenSymbolVisibility=True
+bCompressDebugSymbols=True
+bDisableStackProtector=False
+bDisableLibCppSharedDependencyValidation=False
+bSaveSymbols=False
+bStripShaderReflection=True
+bEnableGooglePlaySupport=False
+RequestCodeForPlayGamesActivities=80002
+PlayGamesClientId=
+bForceRefreshToken=False
+GamesAppID=
+bSupportAdMob=True
+AdMobAppID=
+TagForChildDirectedTreatment=TAG_FOR_CHILD_DIRECTED_TREATMENT_UNSPECIFIED
+TagForUnderAgeOfConsent=TAG_FOR_UNDER_AGE_OF_CONSENT_UNSPECIFIED
+MaxAdContentRating=MAX_AD_CONTENT_RATING_G
+AdMobAdUnitID=
+GooglePlayLicenseKey=
+GCMClientSenderID=
+bShowLaunchImage=True
+bAllowIMU=False
+bAllowControllers=True
+bBlockAndroidKeysOnControllers=False
+bControllersBlockDeviceFeedback=False
+AudioSampleRate=44100
+AudioCallbackBufferFrameSize=1024
+AudioNumBuffersToEnqueue=4
+AudioMaxChannels=0
+AudioNumSourceWorkers=0
+SpatializationPlugin=
+SourceDataOverridePlugin=
+ReverbPlugin=
+OcclusionPlugin=
+CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
+CacheSizeKB=65536
+MaxChunkSizeOverrideKB=0
+bResampleForDevice=False
+SoundCueCookQualityIndex=-1
+MaxSampleRate=48000.000000
+HighSampleRate=32000.000000
+MedSampleRate=24000.000000
+LowSampleRate=12000.000000
+MinSampleRate=8000.000000
+CompressionQualityModifier=1.000000
+AutoStreamingThreshold=0.000000
+AndroidGraphicsDebugger=None
+MaliGraphicsDebuggerPath=(Path="")
+bEnableMaliPerfCounters=False
+bMultiTargetFormat_ETC2=True
+bMultiTargetFormat_DXT=True
+bMultiTargetFormat_ASTC=True
+TextureFormatPriority_ETC2=0.200000
+TextureFormatPriority_DXT=0.600000
+TextureFormatPriority_ASTC=0.900000
+bASTCUseRDO=False
+SDKAPILevelOverride=
+NDKAPILevelOverride=
+BuildToolsOverride=
+bStreamLandscapeMeshLODs=False
+bEnableDomStorage=False
+
+[/Script/WindowsTargetPlatform.WindowsTargetSettings]
+DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
+DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
+-D3D12TargetedShaderFormats=PCD3D_SM5
++D3D12TargetedShaderFormats=PCD3D_SM6
+-D3D11TargetedShaderFormats=PCD3D_SM5
++D3D11TargetedShaderFormats=PCD3D_SM5
+
+[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
+bEnablePlugin=True
+bAllowNetworkConnection=True
+SecurityToken=4291EFE74A3323DD6920A6A29FFB8309
+bIncludeInShipping=False
+bAllowExternalStartInShipping=False
+bCompileAFSProject=False
+bUseCompression=False
+bLogFiles=False
+bReportStats=False
+ConnectionType=USBOnly
+bUseManualIPAddress=False
+ManualIPAddress=
+
+[ConsoleVariables]
+r.ShaderPipelineCache.Enabled=1
+r.ShaderPipelineCache.StartupPrecompile=1
+r.ShaderPipelineCache.BatchSize=50
+r.Shadow.Virtual.MaxPhysicalPages=4096
+r.ShaderPipelineCache.LogPSO=1
+r.ShaderPipelineCache.SaveBoundPSOLog=1
+
+; --- Shader Pipeline Cache (ostaje u ConsoleVariables) ---
+
+[SystemSettings]
+; --- Shadows (High) ---
+r.Shadow.MaxResolution=512
+r.Shadow.MaxCSMResolution=1024
+r.Shadow.CSM.MaxCascades=1
+r.Shadow.RadiusThreshold=0.03
+r.Shadow.Virtual.SMRT.RayCountLocal=4
+r.Shadow.Virtual.SMRT.SamplesPerRayLocal=4
+r.Shadow.Virtual.SMRT.RayCountDirectional=4
+r.Shadow.Virtual.SMRT.SamplesPerRayDirectional=4
+r.Shadow.Virtual.AllowScreenOverflowMessages=0
+
+; --- Lumen GI & Reflections (Epic - ostavljeno) ---
+r.Lumen.ScreenProbeGather.DownsampleFactor=8
+r.Lumen.ScreenProbeGather.TracingOctahedronResolution=16
+r.Lumen.ScreenProbeGather.FullResolutionJitterWidth=0.5
+r.Lumen.ScreenProbeGather.ScreenSpacePass.HalfRes=1
+r.Lumen.Reflections.ScreenSpacePass.HalfRes=1
+r.Lumen.Reflections.MaxRoughnessToTrace=0.4
+r.Lumen.Reflections.ScreenSpacePass=1
+r.LumenScene.Radiosity.HalfRes=1
+
+; --- DLSS & Resolution ---
+r.ScreenPercentage=58
+r.NGX.DLSS.Enable=1
+
+; --- Rendering Quality ---
+r.MaxAnisotropy=16
+r.SSR.Quality=2
+r.BloomQuality=4
+r.MotionBlurQuality=0
+r.AmbientOcclusionLevels=1
+r.Tonemapper.Quality=0
+
+; --- Foliage (High) ---
+foliage.MinimumScreenSize=0.001
+foliage.LODDistanceScale=0.8
+
+
diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini
new file mode 100644
index 0000000..d004aba
--- /dev/null
+++ b/Config/DefaultGame.ini
@@ -0,0 +1,93 @@
+
+
+
+[/Script/EngineSettings.GeneralProjectSettings]
+ProjectID=9C78A47B492F937860247DB060781278
+bStartInVR=False
+
+[/Script/UnrealEd.ProjectPackagingSettings]
+Build=IfProjectHasCode
+BuildConfiguration=PPBC_Shipping
+BuildTarget=Simulore_Tirsova
+StagingDirectory=(Path="")
+FullRebuild=False
+ForDistribution=False
+IncludeDebugFiles=False
+BlueprintNativizationMethod=Disabled
+bIncludeNativizedAssetsInProjectGeneration=False
+bExcludeMonolithicEngineHeadersInNativizedCode=False
+UsePakFile=True
+bUseIoStore=False
+bUseZenStore=False
+bMakeBinaryConfig=False
+bGenerateChunks=False
+bGenerateNoChunks=False
+bChunkHardReferencesOnly=False
+bForceOneChunkPerFile=False
+MaxChunkSize=0
+bBuildHttpChunkInstallData=False
+HttpChunkInstallDataDirectory=(Path="")
+bCompressed=True
+PakFileCompressionFormats=Oodle
+bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
+PakFileAdditionalCompressionOptions=-compressionblocksize=256KB -asynccompression
+PakFileCompressionMethod=Kraken
+PakFileCompressionLevel_DebugDevelopment=3
+PakFileCompressionLevel_TestShipping=5
+PakFileCompressionLevel_Distribution=7
+HttpChunkInstallDataVersion=
+IncludePrerequisites=True
+IncludeAppLocalPrerequisites=False
+bShareMaterialShaderCode=True
+bDeterministicShaderCodeOrder=False
+bSharedMaterialNativeLibraries=True
+ApplocalPrerequisitesDirectory=(Path="")
+IncludeCrashReporter=False
+InternationalizationPreset=English
+-CulturesToStage=en
++CulturesToStage=en
+LocalizationTargetCatchAllChunkId=0
+bCookAll=False
+bCookMapsOnly=False
+bSkipEditorContent=False
+bSkipMovies=False
+-IniKeyDenylist=KeyStorePassword
+-IniKeyDenylist=KeyPassword
+-IniKeyDenylist=rsa.privateexp
+-IniKeyDenylist=rsa.modulus
+-IniKeyDenylist=rsa.publicexp
+-IniKeyDenylist=aes.key
+-IniKeyDenylist=SigningPublicExponent
+-IniKeyDenylist=SigningModulus
+-IniKeyDenylist=SigningPrivateExponent
+-IniKeyDenylist=EncryptionKey
+-IniKeyDenylist=IniKeyDenylist
+-IniKeyDenylist=IniSectionDenylist
++IniKeyDenylist=KeyStorePassword
++IniKeyDenylist=KeyPassword
++IniKeyDenylist=rsa.privateexp
++IniKeyDenylist=rsa.modulus
++IniKeyDenylist=rsa.publicexp
++IniKeyDenylist=aes.key
++IniKeyDenylist=SigningPublicExponent
++IniKeyDenylist=SigningModulus
++IniKeyDenylist=SigningPrivateExponent
++IniKeyDenylist=EncryptionKey
++IniKeyDenylist=IniKeyDenylist
++IniKeyDenylist=IniSectionDenylist
++MapsToCook=(FilePath="/Game/ArchVis/SampleScene/SampleLevel")
++MapsToCook=(FilePath="/Game/CollaborativeViewer/Maps/LoginLevel")
++DirectoriesToAlwaysCook=(Path="/DatasmithRuntime/Materials")
+
+[/Script/Engine.GameSession]
+bRequiresPushToTalk=false
+
+[/Script/Engine.GameNetworkManager]
+TotalNetBandwidth=200000
+MaxDynamicBandwidth=40000
+MinDynamicBandwidth=20000
+
+[Staging]
++AllowedConfigFiles=Simulore_Tirsova/Config/config.ini
++DisallowedConfigFiles=Simulore_Tirsova/Config/DefaultEngine - Backup.ini
+
diff --git a/Config/DefaultGameUserSettings.ini b/Config/DefaultGameUserSettings.ini
new file mode 100644
index 0000000..5c8c7d8
--- /dev/null
+++ b/Config/DefaultGameUserSettings.ini
@@ -0,0 +1,5 @@
+[ScalabilityGroups]
+sg.ShadowQuality=3
+sg.FoliageQuality=3
+sg.EffectsQuality=3
+sg.PostProcessQuality=3
diff --git a/Config/DefaultInput.ini b/Config/DefaultInput.ini
new file mode 100644
index 0000000..b280d55
--- /dev/null
+++ b/Config/DefaultInput.ini
@@ -0,0 +1,162 @@
+
+
+[/Script/Engine.InputSettings]
+-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
+-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
+-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
+-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
+-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
+-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
+-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
++AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="WindowsSpatialInput_LeftManipulationXGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="WindowsSpatialInput_LeftManipulationYGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="WindowsSpatialInput_LeftManipulationZGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="WindowsSpatialInput_LeftNavigationXGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="WindowsSpatialInput_LeftNavigationYGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="WindowsSpatialInput_LeftNavigationZGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="WindowsSpatialInput_RightManipulationXGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="WindowsSpatialInput_RightManipulationYGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="WindowsSpatialInput_RightManipulationZGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="WindowsSpatialInput_RightNavigationXGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="WindowsSpatialInput_RightNavigationYGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="WindowsSpatialInput_RightNavigationZGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Cosmos_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Cosmos_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Cosmos_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Cosmos_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Cosmos_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Cosmos_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Cosmos_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Cosmos_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=100.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouchpad_Touchpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouchpad_Touchpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_HandGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_IndexGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_MiddleGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_RingGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_PinkyGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_HandGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_IndexGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_MiddleGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_RingGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_PinkyGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusHand_Left_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusHand_Left_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusHand_Left_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusHand_Left_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusHand_Left_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusHand_Right_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusHand_Right_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusHand_Right_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusHand_Right_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusHand_Right_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+bAltEnterTogglesFullscreen=True
+bF11TogglesFullscreen=True
+bUseMouseForTouch=False
+bEnableMouseSmoothing=True
+bEnableFOVScaling=True
+bCaptureMouseOnLaunch=True
+bEnableLegacyInputScales=True
+bEnableMotionControls=True
+bFilterInputByPlatformUser=False
+bEnableInputDeviceSubsystem=True
+bShouldFlushPressedKeysOnViewportFocusLost=True
+bEnableDynamicComponentInputBinding=True
+bAlwaysShowTouchInterface=False
+bShowConsoleOnFourFingerTap=True
+bEnableGestureRecognizer=True
+bUseAutocorrect=False
+DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
+DefaultViewportMouseLockMode=LockOnCapture
+FOVScale=0.011110
+DoubleClickTime=0.200000
+DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
+DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
+DefaultTouchInterface=/Game/CollaborativeViewer/Blueprints/Pawn/Touch/TouchInterface.TouchInterface
+-ConsoleKeys=Tilde
++ConsoleKeys=Tilde
+
+[/Script/OpenXRInput.OpenXRInputSettings]
+MappableInputConfig=/Game/CollaborativeViewer/Input/PMI_CollabTemplate.PMI_CollabTemplate
+
diff --git a/Config/IOS/IOSEngine.ini b/Config/IOS/IOSEngine.ini
new file mode 100644
index 0000000..01b62e4
--- /dev/null
+++ b/Config/IOS/IOSEngine.ini
@@ -0,0 +1,8 @@
+[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
+;AudioSampleRate=48000
+AudioMaxChannels=16
+;AudioCallbackBufferFrameSize=1024
+;AudioNumBuffersToEnqueue=2
+;AudioNumSourceWorkers=0
+[OnlineSubsystem]
+DefaultPlatformService=Null
\ No newline at end of file
diff --git a/Config/config.ini b/Config/config.ini
new file mode 100644
index 0000000..13baab3
--- /dev/null
+++ b/Config/config.ini
@@ -0,0 +1,200 @@
+[InputSettings]
++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=100.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouchpad_Touchpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouchpad_Touchpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_HandGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_IndexGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_MiddleGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_RingGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_PinkyGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_HandGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_IndexGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_MiddleGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_RingGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_PinkyGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+bAltEnterTogglesFullscreen=True
+bF11TogglesFullscreen=True
+bUseMouseForTouch=False
+bEnableMouseSmoothing=True
+bEnableFOVScaling=True
+bCaptureMouseOnLaunch=True
+bDefaultViewportMouseLock=False
+bAlwaysShowTouchInterface=False
+bShowConsoleOnFourFingerTap=True
+bEnableGestureRecognizer=True
+bUseAutocorrect=False
+DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
+DefaultViewportMouseLockMode=LockOnCapture
+FOVScale=0.011110
+DoubleClickTime=0.200000
++ActionMappings=(ActionName="VR_Trigger_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Trigger_Click)
++ActionMappings=(ActionName="VR_Trigger_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Trigger_Click)
++ActionMappings=(ActionName="PushAndPull",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseWheelAxis)
++ActionMappings=(ActionName="Quit",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape)
++ActionMappings=(ActionName="FlyMode",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=One)
++ActionMappings=(ActionName="WalkMode",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=Two)
++ActionMappings=(ActionName="OrbitMode",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=Three)
++ActionMappings=(ActionName="VRMode",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=Four)
++ActionMappings=(ActionName="ResetLocationL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MotionController_Left_Grip1)
++ActionMappings=(ActionName="Bookmark_1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One)
++ActionMappings=(ActionName="Bookmark_2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Two)
++ActionMappings=(ActionName="Bookmark_3",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Three)
++ActionMappings=(ActionName="Bookmark_4",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Four)
++ActionMappings=(ActionName="Bookmark_5",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Five)
++ActionMappings=(ActionName="Bookmark_6",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Six)
++ActionMappings=(ActionName="Bookmark_7",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Seven)
++ActionMappings=(ActionName="Bookmark_8",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Eight)
++ActionMappings=(ActionName="Bookmark_9",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Nine)
++ActionMappings=(ActionName="OpenContextualMenu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
++ActionMappings=(ActionName="OrbitAroundObject",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
++ActionMappings=(ActionName="OrbitZoomOut",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown)
++ActionMappings=(ActionName="OrbitZoomIn",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp)
++ActionMappings=(ActionName="ShootLaser",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
++ActionMappings=(ActionName="RotateView",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
++ActionMappings=(ActionName="SetPointOfinterest",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton)
++ActionMappings=(ActionName="LockToAxis",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift)
++ActionMappings=(ActionName="ThumbStick_L_Y",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Thumbstick_Y)
++ActionMappings=(ActionName="ThumbStick_R_Y",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Thumbstick_Y)
++ActionMappings=(ActionName="ThumbStick_L_X",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Thumbstick_X)
++ActionMappings=(ActionName="ShowContextualMenu_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_A_Click)
++ActionMappings=(ActionName="ShowContextualMenu_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_X_Click)
++ActionMappings=(ActionName="VR_Teleport_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Y_Click)
++ActionMappings=(ActionName="VR_Teleport_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_B_Click)
++ActionMappings=(ActionName="ShowContextualMenu_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Menu_Click)
++ActionMappings=(ActionName="ThumbStick_L_Y",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trackpad_Y)
++ActionMappings=(ActionName="ThumbStick_R_Y",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trackpad_Y)
++ActionMappings=(ActionName="ThumbStick_L_X",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trackpad_X)
++ActionMappings=(ActionName="VR_Teleport_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Grip_Click)
++ActionMappings=(ActionName="VR_Teleport_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Grip_Click)
++ActionMappings=(ActionName="ShowContextualMenu_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Menu_Click)
++ActionMappings=(ActionName="ThumbStick_R_X",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Thumbstick_X)
++ActionMappings=(ActionName="VR_Trigger_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trigger_Click)
++ActionMappings=(ActionName="VR_Trigger_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trigger_Click)
++ActionMappings=(ActionName="VR_Trigger_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Trigger_Click)
++ActionMappings=(ActionName="VR_Trigger_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_Trigger_Click)
++ActionMappings=(ActionName="ThumbStick_L_Y",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Thumbstick_Y)
++ActionMappings=(ActionName="ThumbStick_R_Y",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_Thumbstick_Y)
++ActionMappings=(ActionName="ThumbStick_L_X",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Thumbstick_X)
++ActionMappings=(ActionName="ThumbStick_R_X",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trackpad_X)
++ActionMappings=(ActionName="ThumbStick_R_X",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_Thumbstick_X)
++ActionMappings=(ActionName="ShowContextualMenu_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_A_Click)
++ActionMappings=(ActionName="ShowContextualMenu_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_A_Click)
++ActionMappings=(ActionName="VR_Teleport_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_B_Click)
++ActionMappings=(ActionName="VR_Teleport_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_B_Click)
++AxisMappings=(AxisName="WalkForward",Scale=1.000000,Key=W)
++AxisMappings=(AxisName="WalkRight",Scale=1.000000,Key=D)
++AxisMappings=(AxisName="WalkForward",Scale=-1.000000,Key=S)
++AxisMappings=(AxisName="WalkRight",Scale=-1.000000,Key=A)
++AxisMappings=(AxisName="LookUp",Scale=1.000000,Key=MouseY)
++AxisMappings=(AxisName="LookRight",Scale=1.000000,Key=MouseX)
++AxisMappings=(AxisName="FlyUp",Scale=1.000000,Key=E)
++AxisMappings=(AxisName="FlyUp",Scale=-1.000000,Key=Q)
++AxisMappings=(AxisName="WalkForward",Scale=1.000000,Key=Gamepad_LeftY)
++AxisMappings=(AxisName="WalkRight",Scale=1.000000,Key=Gamepad_LeftX)
++AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=Gamepad_RightY)
++AxisMappings=(AxisName="LookRight",Scale=1.000000,Key=Gamepad_RightX)
++AxisMappings=(AxisName="pinch",Scale=1.000000,Key=Gesture_Pinch)
++AxisMappings=(AxisName="WalkForward",Scale=1.000000,Key=Up)
++AxisMappings=(AxisName="WalkForward",Scale=-1.000000,Key=Down)
++AxisMappings=(AxisName="WalkRight",Scale=1.000000,Key=Right)
++AxisMappings=(AxisName="WalkRight",Scale=-1.000000,Key=Left)
++AxisMappings=(AxisName="ThumbStick_L_X",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_X)
++AxisMappings=(AxisName="ThumbStick_R_X",Scale=1.000000,Key=OculusTouch_Right_Thumbstick_X)
++AxisMappings=(AxisName="ThumbStick_L_Y",Scale=-1.000000,Key=OculusTouch_Left_Thumbstick_Y)
++AxisMappings=(AxisName="ThumbStick_R_Y",Scale=-1.000000,Key=OculusTouch_Right_Thumbstick_Y)
++AxisMappings=(AxisName="ThumbStick_L_X",Scale=1.000000,Key=Vive_Left_Trackpad_X)
++AxisMappings=(AxisName="ThumbStick_R_X",Scale=1.000000,Key=Vive_Right_Trackpad_X)
++AxisMappings=(AxisName="ThumbStick_L_Y",Scale=-1.000000,Key=Vive_Left_Trackpad_Y)
++AxisMappings=(AxisName="ThumbStick_R_Y",Scale=-1.000000,Key=Vive_Right_Trackpad_Y)
++AxisMappings=(AxisName="ThumbStick_L_X",Scale=1.000000,Key=ValveIndex_Left_Thumbstick_X)
++AxisMappings=(AxisName="ThumbStick_R_X",Scale=1.000000,Key=ValveIndex_Right_Thumbstick_X)
++AxisMappings=(AxisName="ThumbStick_L_Y",Scale=-1.000000,Key=ValveIndex_Left_Thumbstick_Y)
++AxisMappings=(AxisName="ThumbStick_R_Y",Scale=-1.000000,Key=ValveIndex_Right_Thumbstick_Y)
+DefaultTouchInterface=/Game/CollaborativeViewer/Blueprints/Pawn/Touch/TouchInterface.TouchInterface
+ConsoleKey=None
++ConsoleKeys=Tilde
+
+[Redirects]
+GameName=TP_CollaborativeBP
+
+[AdditionalFilesToAdd]
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diff --git a/Samples/PixelStreaming2/WebServers/get_ps_servers.bat b/Samples/PixelStreaming2/WebServers/get_ps_servers.bat
new file mode 100644
index 0000000..6c0874e
--- /dev/null
+++ b/Samples/PixelStreaming2/WebServers/get_ps_servers.bat
@@ -0,0 +1,215 @@
+@Rem Copyright Epic Games, Inc. All Rights Reserved.
+
+@echo off
+
+@Rem Set script location as working directory for commands.
+pushd "%~dp0"
+
+@Rem Turned on delayed expansion so we have variables evaluated in nested scope
+setlocal EnableDelayedExpansion
+
+@Rem Unset all our variables as these persist between cmd sessions if cmd not closed.
+SET "PSInfraOrg="
+SET "PSInfraRepo="
+SET "PSInfraTagOrBranch="
+SET "ReleaseVersion="
+SET "ReleaseUrl="
+SET "IsTag="
+SET "RefType="
+SET "Url="
+SET "DownloadVersion="
+SET "FlagPassed="
+
+:arg_loop_start
+SET ARG=%1
+if DEFINED ARG (
+ if "%ARG%"=="/h" (
+ goto print_help
+ )
+ if "%ARG%"=="/v" (
+ SET UEVersion=%2
+ SET FlagPassed=1
+ SHIFT
+ )
+ if "%ARG%"=="/b" (
+ SET PSInfraTagOrBranch=%2
+ SET IsTag=0
+ SET FlagPassed=1
+ SHIFT
+ )
+ if "%ARG%"=="/t" (
+ SET PSInfraTagOrBranch=%2
+ SET IsTag=1
+ SET FlagPassed=1
+ SHIFT
+ )
+ if "%ARG%"=="/r" (
+ SET "ReleaseVersion=%2"
+ SET "ReleaseUrl=https://github.com/EpicGamesExt/PixelStreamingInfrastructure/releases/download/!ReleaseVersion!/!ReleaseVersion!.zip"
+ SET IsTag=0
+ SET FlagPassed=1
+ SHIFT
+ )
+ SHIFT
+ goto arg_loop_start
+)
+
+@Rem Name and version of ps-infra that we are downloading
+SET PSInfraOrg=EpicGamesExt
+SET PSInfraRepo=PixelStreamingInfrastructure
+
+@Rem If a UE version is supplied set the right branch or tag to fetch for that version of UE
+if DEFINED UEVersion (
+ if "%UEVersion%"=="4.26" (
+ SET PSInfraTagOrBranch=UE4.26
+ SET IsTag=0
+ )
+ if "%UEVersion%"=="4.27" (
+ SET PSInfraTagOrBranch=UE4.27
+ SET IsTag=0
+ )
+ if "%UEVersion%"=="5.0" (
+ SET PSInfraTagOrBranch=UE5.0
+ SET IsTag=0
+ )
+ if "%UEVersion%"=="5.1" (
+ SET PSInfraTagOrBranch=UE5.1
+ SET IsTag=0
+ )
+ if "%UEVersion%"=="5.2" (
+ SET PSInfraTagOrBranch=UE5.2
+ SET IsTag=0
+ )
+ if "%UEVersion%"=="5.3" (
+ SET PSInfraTagOrBranch=UE5.3
+ SET IsTag=0
+ )
+ if "%UEVersion%"=="5.4" (
+ SET PSInfraTagOrBranch=UE5.4
+ SET IsTag=0
+ )
+ if "%UEVersion%"=="5.5" (
+ SET PSInfraTagOrBranch=UE5.5
+ SET IsTag=0
+ )
+ if "%UEVersion%"=="5.6" (
+ SET PSInfraTagOrBranch=UE5.6
+ SET IsTag=0
+ )
+ if "%UEVersion%"=="5.7" (
+ SET PSInfraTagOrBranch=UE5.7
+ SET IsTag=0
+ )
+)
+
+@Rem If no arguments select a specific version, fetch the appropriate default
+if NOT DEFINED PSInfraTagOrBranch (
+ SET PSInfraTagOrBranch=UE5.7
+ SET IsTag=0
+)
+echo Tag or branch: !PSInfraTagOrBranch!
+
+@Rem Whether the named reference is a tag or a branch affects the Url we fetch it on
+if %IsTag%==1 (
+ SET RefType=tags
+) else (
+ SET RefType=heads
+)
+
+@Rem We have a branch, no user-specified release, then check repo for the presence of a RELEASE_VERSION file in the current branch
+if %IsTag%==0 (
+ if NOT DEFINED ReleaseUrl (
+ @Rem We don't want to auto-set the release version if the user passed an explicit flag.
+ if NOT DEFINED FlagPassed (
+ FOR /F "tokens=* USEBACKQ" %%F IN (`curl -s -f -L https://raw.githubusercontent.com/EpicGamesExt/PixelStreamingInfrastructure/%PSInfraTagOrBranch%/RELEASE_VERSION`) DO (
+ SET "ReleaseVersion=!PSInfraTagOrBranch!-%%F"
+ SET "ReleaseUrl=https://github.com/EpicGamesExt/PixelStreamingInfrastructure/releases/download/!ReleaseVersion!/!ReleaseVersion!.zip"
+ )
+ )
+ )
+)
+
+@Rem Set our DownloadVersion here as we use this to check the contents of our DOWNLOAD_VERSION file shortly.
+SET "DownloadVersion=%PSInfraTagOrBranch%"
+if DEFINED ReleaseVersion (
+ SET "DownloadVersion=!ReleaseVersion!"
+ echo Release: !ReleaseVersion!
+)
+
+@Rem Check for the existence of a DOWNLOAD_VERSION file and if found, check its contents against our %DownloadVersion%
+if exist DOWNLOAD_VERSION (
+
+ @Rem Read DOWNLOAD_VERSION file into variable
+ FOR /F "delims=" %%F IN ( DOWNLOAD_VERSION ) DO (
+ SET "PreviousDownloadVersion=%%F"
+ @Rem Remove whitespace
+ SET "PreviousDownloadVersion=!PreviousDownloadVersion: =!"
+ )
+
+ if !DownloadVersion! == !PreviousDownloadVersion! (
+ echo Downloaded version ^(!DownloadVersion!^) of PS infra matches release version ^(!PreviousDownloadVersion!^)...skipping install.
+ goto :EOF
+ ) else (
+ echo There is a newer released version ^(!DownloadVersion!^) - had ^(!PreviousDownloadVersion!^), downloading...
+ )
+) else (
+ echo DOWNLOAD_VERSION file not found...beginning ps-infra download.
+)
+
+@Rem By default set the download url to the .zip of the branch
+SET Url=https://github.com/%PSInfraOrg%/%PSInfraRepo%/archive/refs/%RefType%/%PSInfraTagOrBranch%.zip
+
+@Rem If we have a ReleaseUrl then set it to our download url
+if DEFINED ReleaseUrl (
+ SET Url=!ReleaseUrl!
+)
+
+@Rem Download ps-infra and follow redirects.
+echo Attempting downloading Pixel Streaming infrastructure from: !Url!
+curl -L !Url! > ps-infra.zip
+
+@Rem Unarchive the .zip
+tar -xmf ps-infra.zip || echo bad archive, contents: && type ps-infra.zip && exit 0
+
+@Rem Remove old infra
+if exist Frontend\ ( rmdir /s /q Frontend )
+if exist Matchmaker\ ( rmdir /s /q Matchmaker )
+if exist SignallingWebserver\ ( rmdir /s /q SignallingWebserver )
+if exist SFU\ ( rmdir /s /q SFU )
+
+@Rem Rename the extracted, versioned, directory
+for /d %%i in ("PixelStreamingInfrastructure-*") do (
+ for /d %%j in ("%%i/*") do (
+ echo "%%i\%%j"
+ move "%%i\%%j" .
+ )
+ for %%j in ("%%i/*") do (
+ echo "%%i\%%j"
+ move "%%i\%%j" .
+ )
+
+ echo "%%i"
+ rmdir /s /q "%%i"
+)
+
+@Rem Delete the downloaded zip
+del ps-infra.zip
+
+@Rem Create a DOWNLOAD_VERSION file, which we use as a comparison file to check if we should auto upgrade when these scripts are run again
+echo %DownloadVersion%> DOWNLOAD_VERSION
+goto :EOF
+
+:print_help
+echo.
+echo Tool for fetching PixelStreaming Infrastructure. If no flags are set specifying a version to fetch,
+echo the recommended version will be chosen as a default.
+echo.
+echo Usage:
+echo %~n0%~x0 [^/h] [^/v ^] [^/b ^] [^/t ^] [^/r ^]
+echo Where:
+echo /v Specify a version of Unreal Engine to download the recommended release for
+echo /b Specify a specific branch for the tool to download from repo
+echo /t Specify a specific tag for the tool to download from repo
+echo /r Specify a specific release url path e.g. https://github.com/EpicGamesExt/PixelStreamingInfrastructure/releases/download/${RELEASE_HERE}.zip
+echo /h Display this help message
+goto :EOF
diff --git a/Samples/PixelStreaming2/WebServers/get_ps_servers.sh b/Samples/PixelStreaming2/WebServers/get_ps_servers.sh
new file mode 100644
index 0000000..8f5f828
--- /dev/null
+++ b/Samples/PixelStreaming2/WebServers/get_ps_servers.sh
@@ -0,0 +1,199 @@
+#!/bin/bash
+# Copyright Epic Games, Inc. All Rights Reserved.
+
+BASH_LOCATION="$(cd -P -- "$(dirname -- "$0")" && pwd -P)"
+
+pushd "${BASH_LOCATION}" > /dev/null
+
+print_help() {
+ echo "
+ Tool for fetching PixelStreaming Infrastructure. If no flags are set specifying a version to fetch,
+ the recommended version will be chosen as a default.
+
+ Usage:
+ ${0} [-h] [-v ] [-b ] [-t ]
+ Where:
+ -v Specify a version of Unreal Engine to download the recommended
+ release for
+ -b Specify a specific branch for the tool to download from repo
+ -t Specify a specific tag for the tool to download from repo
+ -r Specify a specific release url path e.g. https://github.com/EpicGamesExt/PixelStreamingInfrastructure/releases/download//.zip
+ -h Display this help message
+"
+ exit 1
+}
+
+# Set all default variables (e.g. # Name and version of ps-infra that we are downloading)
+PSInfraOrg=EpicGamesExt
+PSInfraRepo=PixelStreamingInfrastructure
+PSInfraTagOrBranch=UE5.7
+RefType=heads
+IsTag=0
+ReleaseUrlBase=https://github.com/EpicGamesExt/PixelStreamingInfrastructure/releases/download
+# Unset any variables that don't have defaults that we use that may have persisted between bash terminals.
+unset Url
+unset DownloadVersion
+unset FlagPassed
+unset ReleaseVersion
+unset ReleaseUrl
+
+while (($#)) ; do
+ case "$1" in
+ -h ) print_help;;
+ -v ) UEVersion="$2"; FlagPassed=1; shift 2;;
+ -b ) PSInfraTagOrBranch="$2"; FlagPassed=1; IsTag=0; shift 2;;
+ -t ) PSInfraTagOrBranch="$2"; FlagPassed=1; IsTag=1; shift 2;;
+ -r ) ReleaseVersion="$2"; FlagPassed=1; IsTag=0; ReleaseUrl=$ReleaseUrlBase/$ReleaseVersion/$ReleaseVersion.tar.gz; shift 2;;
+ * ) echo "Unknown command: $1"; shift;;
+ esac
+ done
+
+# If a UE version is supplied set the right branch or tag to fetch for that version of UE
+if [ ! -z "$UEVersion" ]
+then
+ if [ "$UEVersion" = "4.26" ]
+ then
+ PSInfraTagOrBranch=UE4.26
+ IsTag=0
+ fi
+ if [ "$UEVersion" = "4.27" ]
+ then
+ PSInfraTagOrBranch=UE4.27
+ IsTag=0
+ fi
+ if [ "$UEVersion" = "5.0" ]
+ then
+ PSInfraTagOrBranch=UE5.0
+ IsTag=0
+ fi
+ if [ "$UEVersion" = "5.1" ]
+ then
+ PSInfraTagOrBranch=UE5.1
+ IsTag=0
+ fi
+ if [ "$UEVersion" = "5.2" ]
+ then
+ PSInfraTagOrBranch=UE5.2
+ IsTag=0
+ fi
+ if [ "$UEVersion" = "5.3" ]
+ then
+ PSInfraTagOrBranch=UE5.3
+ IsTag=0
+ fi
+ if [ "$UEVersion" = "5.4" ]
+ then
+ PSInfraTagOrBranch=UE5.4
+ IsTag=0
+ fi
+ if [ "$UEVersion" = "5.5" ]
+ then
+ PSInfraTagOrBranch=UE5.5
+ IsTag=0
+ fi
+ if [ "$UEVersion" = "5.6" ]
+ then
+ PSInfraTagOrBranch=UE5.6
+ IsTag=0
+ fi
+ if [ "$UEVersion" = "5.7" ]
+ then
+ PSInfraTagOrBranch=UE5.7
+ IsTag=0
+ fi
+fi
+
+# If no arguments select a specific version, fetch the appropriate default
+if [ -z "$PSInfraTagOrBranch" ]
+then
+ PSInfraTagOrBranch=UE5.7
+ IsTag=0
+fi
+echo "Tag or branch: $PSInfraTagOrBranch"
+
+# Whether the named reference is a tag or a branch affects the Url we fetch it on
+if [ "$IsTag" -eq 1 ]
+then
+ RefType=tags
+else
+ RefType=heads
+fi
+
+# We have a branch, no user-specified release, then check repo for the presence of a RELEASE_VERSION file in the current branch.
+if [ "$IsTag" -eq 0 ] && [ -z "$ReleaseUrl" ] && [ -z "$FlagPassed" ]
+then
+ RelUrl=https://raw.githubusercontent.com/EpicGamesExt/PixelStreamingInfrastructure/$PSInfraTagOrBranch/RELEASE_VERSION
+ if curl --output /dev/null --silent -r 0-0 --fail "$RelUrl"; then
+ ReleaseVersion="$PSInfraTagOrBranch-$(curl -L -s $RelUrl)"
+ ReleaseUrl=https://github.com/EpicGamesExt/PixelStreamingInfrastructure/releases/download/$ReleaseVersion/$ReleaseVersion.tar.gz
+ echo "Valid RELEASE_VERSION file found in Github repo at $RelUrl"
+ else
+ echo "RELEASE_VERSION file does not exist at: $RelUrl"
+ fi
+else
+ echo "Skipping downloading RELEASE_VERSION file."
+fi
+
+#Set our DownloadVersion here as we use this to check the contents of our DOWNLOAD_VERSION file shortly.
+DownloadVersion="$PSInfraTagOrBranch"
+if [ ! -z "$ReleaseVersion" ]
+then
+ DownloadVersion="$ReleaseVersion"
+ echo "Release: $ReleaseVersion"
+fi
+
+#Rem Check for the existence of a DOWNLOAD_VERSION file and if found, check its contents against our $DownloadVersion
+if test -f DOWNLOAD_VERSION;
+then
+ PREVIOUS_DOWNLOAD_VERSION=$(cat DOWNLOAD_VERSION)
+ if [ "$DownloadVersion" = "$PREVIOUS_DOWNLOAD_VERSION" ]
+ then
+ echo "Downloaded version ($DownloadVersion) of PS infra matches release version ($PREVIOUS_DOWNLOAD_VERSION)...skipping install."
+ exit 0
+ else
+ echo "There is a newer released version ($DownloadVersion) - had ($PREVIOUS_DOWNLOAD_VERSION), downloading..."
+ #Remove old infra
+ rm -rf Frontend
+ rm -rf Matchmaker
+ rm -rf SignallingWebServer
+ rm -rf SFU
+ fi
+else
+ echo "DOWNLOAD_VERSION file not found..."
+fi
+
+# Pre-download - Set the download url to the .zip of the branch
+Url=https://github.com/$PSInfraOrg/$PSInfraRepo/archive/refs/$RefType/$PSInfraTagOrBranch.tar.gz
+
+#Check if ReleaseUrl is valid by CURLing with fail fast and if success then set it to our download url
+if [ ! -z "$ReleaseUrl" ]
+then
+ echo "Checking if release url is valid, url: $ReleaseUrl"
+ if curl --output /dev/null --silent -r 0-0 --fail "$ReleaseUrl"; then
+ echo "Valid release url at: $ReleaseUrl"
+ Url=$ReleaseUrl
+ else
+ echo "Invalid Github release url: $ReleaseUrl"
+ exit 1
+ fi
+fi
+
+# Download - download ps-infra and follow redirects.
+echo "Beginning ps-infra download from: $Url"
+curl -L $Url > ps-infra.tar.gz
+
+# Unarchive the .tar
+tar -xmf ps-infra.tar.gz || $(echo "bad archive, contents:" && head --lines=20 ps-infra.tar.gz && exit 0)
+
+# Move the server folders into the current directory (WebServers) and delete the original directory
+mv PixelStreamingInfrastructure-*/* .
+# Copy any files and folders beginning with dot (ignored by * glob) and discard errors regarding to not being able to move "." and ".."
+mv PixelStreamingInfrastructure-*/.* . 2>/dev/null || :
+rm -rf PixelStreamingInfrastructure-*
+
+# Delete the downloaded tar
+rm ps-infra.tar.gz
+
+#Create a DOWNLOAD_VERSION file, which we use as a comparison file to check if we should auto upgrade when these scripts are run again
+echo "$DownloadVersion" >| DOWNLOAD_VERSION
+exit 0
diff --git a/Simulore_Tirsova.png b/Simulore_Tirsova.png
new file mode 100644
index 0000000..0ef0fb4
Binary files /dev/null and b/Simulore_Tirsova.png differ
diff --git a/Simulore_Tirsova.uproject b/Simulore_Tirsova.uproject
new file mode 100644
index 0000000..321f0dd
--- /dev/null
+++ b/Simulore_Tirsova.uproject
@@ -0,0 +1,94 @@
+{
+ "FileVersion": 3,
+ "EngineAssociation": "5.7",
+ "Category": "",
+ "Description": "",
+ "Modules": [
+ {
+ "Name": "Simulore_Tirsova",
+ "Type": "Runtime",
+ "LoadingPhase": "Default"
+ }
+ ],
+ "Plugins": [
+ {
+ "Name": "SunPosition",
+ "Enabled": true
+ },
+ {
+ "Name": "DataPrepEditor",
+ "Enabled": true
+ },
+ {
+ "Name": "DatasmithImporter",
+ "Enabled": true
+ },
+ {
+ "Name": "VariantManager",
+ "Enabled": true
+ },
+ {
+ "Name": "PythonScriptPlugin",
+ "Enabled": true
+ },
+ {
+ "Name": "HDRIBackdrop",
+ "Enabled": true
+ },
+ {
+ "Name": "SequencerScripting",
+ "Enabled": false
+ },
+ {
+ "Name": "DatasmithCADImporter",
+ "Enabled": true,
+ "SupportedTargetPlatforms": [
+ "Win64",
+ "Linux"
+ ]
+ },
+ {
+ "Name": "InterchangeEditor",
+ "Enabled": true,
+ "SupportedTargetPlatforms": [
+ "Win64",
+ "Linux",
+ "Mac"
+ ]
+ },
+ {
+ "Name": "AxFImporter",
+ "Enabled": true,
+ "SupportedTargetPlatforms": [
+ "Win64"
+ ]
+ },
+ {
+ "Name": "DatasmithRuntime",
+ "Enabled": true
+ },
+ {
+ "Name": "OpenXR",
+ "Enabled": true
+ },
+ {
+ "Name": "PixelStreaming2",
+ "Enabled": true
+ },
+ {
+ "Name": "StreamlineCore",
+ "Enabled": true,
+ "MarketplaceURL": "https://www.unrealengine.com/marketplace/en-US/product/nvidia-dlss"
+ },
+ {
+ "Name": "StreamlineNGXCommon",
+ "Enabled": true,
+ "MarketplaceURL": "https://www.unrealengine.com/marketplace/en-US/product/nvidia-dlss"
+ },
+ {
+ "Name": "DLSS",
+ "Enabled": true,
+ "MarketplaceURL": "https://www.unrealengine.com/marketplace/en-US/product/nvidia-dlss"
+ }
+ ]
+}
\ No newline at end of file
diff --git a/Source/Simulore_Tirsova.Target.cs b/Source/Simulore_Tirsova.Target.cs
new file mode 100644
index 0000000..8898c28
--- /dev/null
+++ b/Source/Simulore_Tirsova.Target.cs
@@ -0,0 +1,12 @@
+using UnrealBuildTool;
+
+public class Simulore_TirsovaTarget : TargetRules
+{
+ public Simulore_TirsovaTarget(TargetInfo Target) : base(Target)
+ {
+ DefaultBuildSettings = BuildSettingsVersion.Latest;
+ IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
+ Type = TargetType.Game;
+ ExtraModuleNames.Add("Simulore_Tirsova");
+ }
+}
diff --git a/Source/Simulore_Tirsova/PreloadSubsystem.cpp b/Source/Simulore_Tirsova/PreloadSubsystem.cpp
new file mode 100644
index 0000000..98e2a22
--- /dev/null
+++ b/Source/Simulore_Tirsova/PreloadSubsystem.cpp
@@ -0,0 +1,121 @@
+#include "PreloadSubsystem.h"
+#include "AssetRegistry/AssetRegistryModule.h"
+#include "Engine/AssetManager.h"
+
+void UPreloadSubsystem::StartPreload(const TArray& ContentPaths)
+{
+ if (bIsPreloading)
+ {
+ UE_LOG(LogTemp, Warning, TEXT("PreloadSubsystem: Already preloading, ignoring request."));
+ return;
+ }
+
+ IAssetRegistry& AssetRegistry = FModuleManager::LoadModuleChecked("AssetRegistry").Get();
+
+ PendingAssets.Empty();
+
+ for (const FString& Path : ContentPaths)
+ {
+ TArray FoundAssets;
+ AssetRegistry.GetAssetsByPath(FName(*Path), FoundAssets, /*bRecursive=*/ true);
+
+ for (const FAssetData& Asset : FoundAssets)
+ {
+ PendingAssets.Add(Asset.GetSoftObjectPath());
+ }
+
+ UE_LOG(LogTemp, Log, TEXT("PreloadSubsystem: Found %d assets in '%s'"), FoundAssets.Num(), *Path);
+ }
+
+ BeginAsyncLoad();
+}
+
+void UPreloadSubsystem::PreloadAssets(const TArray& Assets)
+{
+ if (bIsPreloading)
+ {
+ UE_LOG(LogTemp, Warning, TEXT("PreloadSubsystem: Already preloading, ignoring request."));
+ return;
+ }
+
+ PendingAssets = Assets;
+ BeginAsyncLoad();
+}
+
+void UPreloadSubsystem::BeginAsyncLoad()
+{
+ TotalAssets = PendingAssets.Num();
+
+ if (TotalAssets == 0)
+ {
+ UE_LOG(LogTemp, Warning, TEXT("PreloadSubsystem: No assets to preload."));
+ OnPreloadComplete.Broadcast();
+ return;
+ }
+
+ UE_LOG(LogTemp, Log, TEXT("PreloadSubsystem: Starting async load of %d assets..."), TotalAssets);
+ bIsPreloading = true;
+
+ FStreamableManager& Manager = UAssetManager::GetStreamableManager();
+ StreamableHandle = Manager.RequestAsyncLoad(
+ PendingAssets,
+ FStreamableDelegate::CreateUObject(this, &UPreloadSubsystem::OnAssetsLoaded),
+ FStreamableManager::DefaultAsyncLoadPriority,
+ false, // bManageActiveHandle
+ false, // bStartStalled
+ TEXT("PreloadSubsystem")
+ );
+
+ // Tick progress until complete
+ TickerHandle = FTSTicker::GetCoreTicker().AddTicker(
+ FTickerDelegate::CreateUObject(this, &UPreloadSubsystem::TickProgress),
+ 0.05f // 20 updates per second
+ );
+}
+
+bool UPreloadSubsystem::TickProgress(float DeltaTime)
+{
+ if (!bIsPreloading)
+ {
+ return false; // stop ticking
+ }
+
+ OnPreloadProgress.Broadcast(GetProgress());
+ return true; // keep ticking
+}
+
+void UPreloadSubsystem::OnAssetsLoaded()
+{
+ UE_LOG(LogTemp, Log, TEXT("PreloadSubsystem: All %d assets loaded."), TotalAssets);
+
+ bIsPreloading = false;
+
+ if (TickerHandle.IsValid())
+ {
+ FTSTicker::GetCoreTicker().RemoveTicker(TickerHandle);
+ TickerHandle.Reset();
+ }
+
+ OnPreloadProgress.Broadcast(1.0f);
+ OnPreloadComplete.Broadcast();
+}
+
+float UPreloadSubsystem::GetProgress() const
+{
+ if (!bIsPreloading || !StreamableHandle.IsValid())
+ {
+ return bIsPreloading ? 0.0f : 1.0f;
+ }
+
+ return StreamableHandle->GetProgress();
+}
+
+int32 UPreloadSubsystem::GetTotalAssetCount() const
+{
+ return TotalAssets;
+}
+
+bool UPreloadSubsystem::IsPreloading() const
+{
+ return bIsPreloading;
+}
diff --git a/Source/Simulore_Tirsova/PreloadSubsystem.h b/Source/Simulore_Tirsova/PreloadSubsystem.h
new file mode 100644
index 0000000..9e9a14e
--- /dev/null
+++ b/Source/Simulore_Tirsova/PreloadSubsystem.h
@@ -0,0 +1,70 @@
+#pragma once
+
+#include "CoreMinimal.h"
+#include "Subsystems/GameInstanceSubsystem.h"
+#include "Engine/StreamableManager.h"
+#include "PreloadSubsystem.generated.h"
+
+DECLARE_DYNAMIC_MULTICAST_DELEGATE(FOnPreloadComplete);
+DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnPreloadProgress, float, Progress);
+
+/**
+ * Preloads assets before level transition to prevent streaming pop-in.
+ *
+ * Usage from Blueprint:
+ * 1. Get this subsystem from GameInstance
+ * 2. Bind OnPreloadComplete / OnPreloadProgress
+ * 3. Call StartPreload with content paths to scan
+ * 4. Poll GetProgress() for loading bar
+ * 5. On complete, open your target level
+ */
+UCLASS()
+class SIMULORE_TIRSOVA_API UPreloadSubsystem : public UGameInstanceSubsystem
+{
+ GENERATED_BODY()
+
+public:
+ /**
+ * Preload all assets found in the given content directory paths (recursive).
+ * Example paths: "/Game/ArchVis", "/Game/CollaborativeViewer"
+ */
+ UFUNCTION(BlueprintCallable, Category = "Preload")
+ void StartPreload(const TArray& ContentPaths);
+
+ /**
+ * Preload specific assets by soft object path.
+ * Useful when you know exactly which heavy assets to load.
+ */
+ UFUNCTION(BlueprintCallable, Category = "Preload")
+ void PreloadAssets(const TArray& Assets);
+
+ /** Current loading progress 0.0 to 1.0. Poll this from your loading widget. */
+ UFUNCTION(BlueprintCallable, BlueprintPure, Category = "Preload")
+ float GetProgress() const;
+
+ /** Number of assets being loaded. */
+ UFUNCTION(BlueprintCallable, BlueprintPure, Category = "Preload")
+ int32 GetTotalAssetCount() const;
+
+ UFUNCTION(BlueprintCallable, BlueprintPure, Category = "Preload")
+ bool IsPreloading() const;
+
+ /** Fires when all assets finish loading. */
+ UPROPERTY(BlueprintAssignable, Category = "Preload")
+ FOnPreloadComplete OnPreloadComplete;
+
+ /** Fires each frame with current progress. Bind to update your loading bar. */
+ UPROPERTY(BlueprintAssignable, Category = "Preload")
+ FOnPreloadProgress OnPreloadProgress;
+
+private:
+ void BeginAsyncLoad();
+ void OnAssetsLoaded();
+ bool TickProgress(float DeltaTime);
+
+ TSharedPtr StreamableHandle;
+ TArray PendingAssets;
+ FTSTicker::FDelegateHandle TickerHandle;
+ int32 TotalAssets = 0;
+ bool bIsPreloading = false;
+};
diff --git a/Source/Simulore_Tirsova/Simulore_Tirsova.Build.cs b/Source/Simulore_Tirsova/Simulore_Tirsova.Build.cs
new file mode 100644
index 0000000..4b60a57
--- /dev/null
+++ b/Source/Simulore_Tirsova/Simulore_Tirsova.Build.cs
@@ -0,0 +1,16 @@
+using UnrealBuildTool;
+
+public class Simulore_Tirsova : ModuleRules
+{
+ public Simulore_Tirsova(ReadOnlyTargetRules Target) : base(Target)
+ {
+ PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
+
+ PrivateDependencyModuleNames.AddRange(new string[]
+ {
+ "Core",
+ "CoreUObject",
+ "Engine"
+ });
+ }
+}
diff --git a/Source/Simulore_Tirsova/Simulore_Tirsova.cpp b/Source/Simulore_Tirsova/Simulore_Tirsova.cpp
new file mode 100644
index 0000000..092760d
--- /dev/null
+++ b/Source/Simulore_Tirsova/Simulore_Tirsova.cpp
@@ -0,0 +1,4 @@
+#include "CoreTypes.h"
+#include "Modules/ModuleManager.h"
+
+IMPLEMENT_PRIMARY_GAME_MODULE(FDefaultModuleImpl, Simulore_Tirsova, "Simulore_Tirsova");
diff --git a/Source/Simulore_TirsovaEditor.Target.cs b/Source/Simulore_TirsovaEditor.Target.cs
new file mode 100644
index 0000000..e026d8a
--- /dev/null
+++ b/Source/Simulore_TirsovaEditor.Target.cs
@@ -0,0 +1,12 @@
+using UnrealBuildTool;
+
+public class Simulore_TirsovaEditorTarget : TargetRules
+{
+ public Simulore_TirsovaEditorTarget(TargetInfo Target) : base(Target)
+ {
+ DefaultBuildSettings = BuildSettingsVersion.Latest;
+ IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
+ Type = TargetType.Editor;
+ ExtraModuleNames.Add("Simulore_Tirsova");
+ }
+}
diff --git a/UE5_BP_to_CPP_Packaging_Guide.md b/UE5_BP_to_CPP_Packaging_Guide.md
new file mode 100644
index 0000000..92ca2e0
--- /dev/null
+++ b/UE5_BP_to_CPP_Packaging_Guide.md
@@ -0,0 +1,242 @@
+# UE5 Blueprint-to-C++ Project Conversion & Packaging Fix Guide
+
+## Problem
+
+When you copy an Unreal Engine 5 Blueprint-only project to a new machine, "Package Project" does nothing -- no error in the UI, no output. The log shows:
+
+```
+LogProjectPackagingSettings: UProjectPackagingSettings FindBestTargetInfo for '' resulted in null FTargetInfo*.
+Listing targets that were searched:
+ End of target list.
+```
+
+This happens because:
+1. The project has no `Source/` directory (BP-only projects auto-generate source in `Intermediate/Source/` during packaging)
+2. Stale configs from the original machine override local settings
+3. The editor can't discover build targets without compiled `.target` metadata files
+
+## Step-by-Step Fix
+
+### 1. Add Modules to .uproject
+
+The `.uproject` file MUST declare a Modules section. Without it, the editor won't look for `.target` files in `Binaries/` and the target list will always be empty.
+
+Add this before the `"Plugins"` array:
+
+```json
+{
+ "FileVersion": 3,
+ "EngineAssociation": "5.7",
+ "Modules": [
+ {
+ "Name": "YourProjectName",
+ "Type": "Runtime",
+ "LoadingPhase": "Default"
+ }
+ ],
+ "Plugins": [
+ ...
+ ]
+}
+```
+
+> **Critical:** Without this section, even if `.target` files exist in `Binaries/`, the editor's `FindBestTargetInfo` will return an empty target list.
+
+### 2. Create Source/ Directory
+
+Create the following structure at the project root:
+
+```
+Source/
+ YourProjectName.Target.cs (Game target)
+ YourProjectNameEditor.Target.cs (Editor target)
+ YourProjectName/
+ YourProjectName.Build.cs (Module build rules)
+ YourProjectName.cpp (Module implementation)
+```
+
+**YourProjectName.Target.cs:**
+```csharp
+using UnrealBuildTool;
+
+public class YourProjectNameTarget : TargetRules
+{
+ public YourProjectNameTarget(TargetInfo Target) : base(Target)
+ {
+ DefaultBuildSettings = BuildSettingsVersion.Latest;
+ IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
+ Type = TargetType.Game;
+ ExtraModuleNames.Add("YourProjectName");
+ }
+}
+```
+
+**YourProjectNameEditor.Target.cs:**
+```csharp
+using UnrealBuildTool;
+
+public class YourProjectNameEditorTarget : TargetRules
+{
+ public YourProjectNameEditorTarget(TargetInfo Target) : base(Target)
+ {
+ DefaultBuildSettings = BuildSettingsVersion.Latest;
+ IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
+ Type = TargetType.Editor;
+ ExtraModuleNames.Add("YourProjectName");
+ }
+}
+```
+
+**YourProjectName/YourProjectName.Build.cs:**
+```csharp
+using UnrealBuildTool;
+
+public class YourProjectName : ModuleRules
+{
+ public YourProjectName(ReadOnlyTargetRules Target) : base(Target)
+ {
+ PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
+ PrivateDependencyModuleNames.Add("Core");
+ }
+}
+```
+
+**YourProjectName/YourProjectName.cpp:**
+```cpp
+#include "CoreTypes.h"
+#include "Modules/ModuleManager.h"
+
+IMPLEMENT_PRIMARY_GAME_MODULE(FDefaultModuleImpl, YourProjectName, "YourProjectName");
+```
+
+### 3. Build Both Targets from Command Line
+
+Close the editor, then build from terminal:
+
+```batch
+:: Build Editor target (needed to open the project)
+"C:\Program Files\Epic Games\UE_5.7\Engine\Build\BatchFiles\Build.bat" YourProjectNameEditor Win64 Development "C:\Path\To\YourProject.uproject" -WaitMutex
+
+:: Build Game target (needed for packaging -- THIS IS THE ONE PEOPLE FORGET)
+"C:\Program Files\Epic Games\UE_5.7\Engine\Build\BatchFiles\Build.bat" YourProjectName Win64 Shipping "C:\Path\To\YourProject.uproject" -WaitMutex
+```
+
+> **Critical:** You must build BOTH targets. The Editor build creates `Simulore_TirsovaEditor.target`, and the Game build creates `Simulore_Tirsova-Win64-Shipping.target`. The packaging system only looks for Game-type targets. If you only build the Editor target, the target list will still be empty.
+
+### 4. Clean Stale Data from Copied Project
+
+When a project is copied from another machine, these directories contain stale/incompatible data:
+
+| Directory | Safe to delete | Regenerated by |
+|---|---|---|
+| `Intermediate/` | Yes | Editor on startup |
+| `Binaries/` | Yes | Build step above |
+| `DerivedDataCache/` | Yes | Editor on startup |
+| `Saved/StagedBuilds/` | Yes | Packaging process |
+| `Saved/Cooked/` | Yes | Cooking process |
+| `Saved/Crashes/` | Yes | Not regenerated (just old logs) |
+| `Saved/Temp/` | Yes | Editor on startup |
+
+**Never delete:** `Config/`, `Content/`, `Source/`, `.uproject`, `Saved/Config/` (fix it instead)
+
+### 5. Fix Hardcoded Paths (THE SILENT KILLER)
+
+Copied projects contain paths from the original machine in multiple locations. Check ALL of these:
+
+#### 5a. Config/DefaultGame.ini
+
+```ini
+[/Script/UnrealEd.ProjectPackagingSettings]
+BuildTarget=YourProjectName
+StagingDirectory=(Path="") ; <-- was hardcoded to other user's Desktop
+```
+
+#### 5b. Saved/Config/WindowsEditor/Game.ini (HIGHEST PRIORITY -- overrides DefaultGame.ini!)
+
+This is the one that actually matters for packaging. The editor reads this file, not DefaultGame.ini:
+
+```ini
+[/Script/DeveloperToolSettings.PlatformsMenuSettings]
+StagingDirectory=(Path="") ; <-- fix this
+CookBuildTarget=YourProjectName ; <-- was empty
+PackageBuildTarget=YourProjectName ; <-- was empty (ROOT CAUSE of "no targets")
+```
+
+> **This was the hardest bug to find.** `DefaultGame.ini` has `BuildTarget=YourProjectName` but the editor actually reads `PackageBuildTarget` from `Saved/Config/WindowsEditor/Game.ini`, which has higher priority. If this is empty, the editor passes an empty string to `FindBestTargetInfo`.
+
+#### 5c. Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
+
+Search for and fix any paths referencing other machines:
+```ini
+SwarmIntermediateFolder= ; <-- was C:/Users/OtherUser/...
+LastExecutedLaunchDevice= ; <-- was Windows@OTHER-PC
+LastExecutedLaunchName= ; <-- was OTHER-PC
+```
+
+#### Quick way to find all stale paths:
+```bash
+grep -rn "C:/Users/" Config/ Saved/Config/ --include="*.ini" | grep -v "prime"
+```
+Replace `prime` with the current username.
+
+## UE5 Config Priority System
+
+Understanding this prevents hours of debugging:
+
+| Priority | Source | Hex |
+|---|---|---|
+| 1 (lowest) | Constructor defaults | 0x00 |
+| 2 | Scalability (BaseScalability.ini tiers) | 0x01 |
+| 3 | GameUserSettings (in-game quality menu) | 0x02 |
+| 4 | ProjectSettings (`[/Script/Engine.RendererSettings]`) | 0x03 |
+| 5 | **`[SystemSettings]` and `[ConsoleVariables]` in DefaultEngine.ini** | 0x04 |
+| 6 | Device Profiles | 0x05 |
+| 7 | Standalone ConsoleVariables.ini (NOT loaded in Shipping!) | 0x06 |
+| 8 | Command line | 0x07 |
+| 9 | C++ code Set() | 0x08 |
+| 10 (highest) | In-game console (~) | 0x09 |
+
+### Where to put rendering overrides:
+
+- **`[/Script/Engine.RendererSettings]`** -- Project-level feature toggles (Lumen on/off, RayTracing on/off, VSM on/off). These affect shader compilation.
+- **`[SystemSettings]`** -- Runtime quality overrides that must survive scalability and device profile changes. Use this for forced quality settings in packaged builds.
+- **`[ConsoleVariables]`** -- Same priority as SystemSettings. Good for non-rendering cvars (shader pipeline cache, etc).
+- **`DefaultGameUserSettings.ini` `[ScalabilityGroups]`** -- Default scalability levels for first-time users. Gets overridden by hardware auto-detect on first run.
+
+### Scalability override gotcha:
+
+If you set `sg.ShadowQuality=3` in `[ScalabilityGroups]` AND `r.Shadow.MaxResolution=512` in `[SystemSettings]`, the scalability system will apply its shadow preset values first, then `[SystemSettings]` overrides specific cvars. Your individual settings win because they have higher priority.
+
+**However:** Device Profiles (priority 0x05) can override `[SystemSettings]` (priority 0x04). If you see cvars being overridden, check `Saved/Config/WindowsEditor/` for device profile configs. The WindowsEditor device profile commonly overrides shadow and scalability settings.
+
+## Packaging from Command Line (Bypass Editor UI)
+
+If the editor UI still refuses to package, use RunUAT directly:
+
+```batch
+"C:\Program Files\Epic Games\UE_5.7\Engine\Build\BatchFiles\RunUAT.bat" BuildCookRun ^
+ -project="C:\Path\To\YourProject.uproject" ^
+ -platform=Win64 ^
+ -clientconfig=Shipping ^
+ -cook -build -stage -package -pak ^
+ -prereqs -compressed ^
+ -target=YourProjectName ^
+ -unrealexe="C:\Program Files\Epic Games\UE_5.7\Engine\Binaries\Win64\UnrealEditor-Cmd.exe"
+```
+
+This bypasses the editor's target discovery entirely and invokes UnrealBuildTool + cooker directly.
+
+## Checklist Summary
+
+When transferring a BP-only UE5 project to a new machine:
+
+- [ ] Add `"Modules"` section to `.uproject`
+- [ ] Create `Source/` with Target.cs, Build.cs, and .cpp files
+- [ ] Build Editor target from command line
+- [ ] Build Game target (Shipping) from command line
+- [ ] Delete `Intermediate/`, `Binaries/` (before building), `DerivedDataCache/`, `Saved/StagedBuilds/`, `Saved/Cooked/`
+- [ ] Fix `Config/DefaultGame.ini` -- `BuildTarget`, `StagingDirectory`
+- [ ] Fix `Saved/Config/WindowsEditor/Game.ini` -- `PackageBuildTarget`, `CookBuildTarget`, `StagingDirectory`
+- [ ] Fix `Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini` -- remove other machine's paths
+- [ ] Grep all .ini files for hardcoded paths from other machines
+- [ ] Open editor, verify Platforms > Windows > Package Project works