generated from Basemash_UE/UE_Template
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68f11ed651
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910d1e3133
1415 changed files with 0 additions and 6381 deletions
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_AEC_CollabBP",NewGameName="/Script/Simulore_Tirsova")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_AEC_CollabBP",NewGameName="/Script/Simulore_Tirsova")
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+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/MyProject3")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/MyProject3")
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/ArchVis/SampleScene/SampleLevel.SampleLevel
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GameDefaultMap=/Game/CollaborativeViewer/Maps/LoginLevel.LoginLevel
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GlobalDefaultGameMode=/Game/CollaborativeViewer/Blueprints/GameMode/BP_CollaborativeViewer_GameMode.BP_CollaborativeViewer_GameMode_C
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GameInstanceClass=/Game/CollaborativeViewer/Blueprints/GameInstance/BP_CollaborativeViewer_GameInstance.BP_CollaborativeViewer_GameInstance_C
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[/Script/Engine.CollisionProfile]
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-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
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-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
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-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
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-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
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-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
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-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
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-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
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-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
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-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
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-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
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-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
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-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
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-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
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-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
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+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
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+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
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+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
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+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
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+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
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+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
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+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
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+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
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+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.")
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+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
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+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
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+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
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+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Annotation")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="AnnotationStroke")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="SnapShot")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="DimenssionTool")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel5,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Gizmo")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel6,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Xrayed")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel7,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="UI_Interact")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel8,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="UI_A")
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-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
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-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
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-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
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-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
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-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
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+ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
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+ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
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+ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
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+ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
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+ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
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-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
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-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
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-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
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-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
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+CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
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+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
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+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
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+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
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[/Script/Engine.RendererSettings]
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r.CustomDepth=3
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r.Mobile.UseHWsRGBEncoding=True
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r.AllowStaticLighting=False
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r.GenerateMeshDistanceFields=True
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r.DynamicGlobalIlluminationMethod=1
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r.ReflectionMethod=1
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r.SkinCache.CompileShaders=True
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r.RayTracing=True
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r.RayTracing.RayTracingProxies.ProjectEnabled=True
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r.Substrate=True
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r.Substrate.ProjectGBufferFormat=0
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r.Shadow.Virtual.Enable=1
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
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r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
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[/Script/Engine.PhysicsSettings]
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DefaultGravityZ=-980.000000
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DefaultTerminalVelocity=4000.000000
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DefaultFluidFriction=0.300000
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SimulateScratchMemorySize=262144
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RagdollAggregateThreshold=4
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TriangleMeshTriangleMinAreaThreshold=5.000000
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bEnableShapeSharing=False
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bEnablePCM=True
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bEnableStabilization=False
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bWarnMissingLocks=True
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bEnable2DPhysics=False
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PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
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LockedAxis=Invalid
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||||||
DefaultDegreesOfFreedom=Full3D
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||||||
BounceThresholdVelocity=200.000000
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|
||||||
FrictionCombineMode=Average
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|
||||||
RestitutionCombineMode=Average
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|
||||||
MaxAngularVelocity=3600.000000
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||||||
MaxDepenetrationVelocity=0.000000
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|
||||||
ContactOffsetMultiplier=0.020000
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|
||||||
MinContactOffset=2.000000
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|
||||||
MaxContactOffset=8.000000
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|
||||||
bSimulateSkeletalMeshOnDedicatedServer=True
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|
||||||
DefaultShapeComplexity=CTF_UseDefault
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|
||||||
bDefaultHasComplexCollision=True
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|
||||||
bSuppressFaceRemapTable=False
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|
||||||
bSupportUVFromHitResults=False
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|
||||||
bDisableActiveActors=False
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|
||||||
bDisableKinematicStaticPairs=False
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|
||||||
bDisableKinematicKinematicPairs=False
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|
||||||
bDisableCCD=False
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|
||||||
bEnableEnhancedDeterminism=False
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|
||||||
AnimPhysicsMinDeltaTime=0.000000
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|
||||||
bSimulateAnimPhysicsAfterReset=False
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|
||||||
MaxPhysicsDeltaTime=0.033333
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|
||||||
bSubstepping=False
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|
||||||
bSubsteppingAsync=True
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|
||||||
MaxSubstepDeltaTime=0.016667
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|
||||||
MaxSubsteps=6
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|
||||||
SyncSceneSmoothingFactor=0.000000
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|
||||||
InitialAverageFrameRate=0.016667
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|
||||||
PhysXTreeRebuildRate=10
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|
||||||
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
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|
||||||
ChaosSettings=(DefaultThreadingModel=TaskGraph,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double)
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|
||||||
bTickPhysicsAsync=True
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|
||||||
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|
||||||
[/Script/LuminRuntimeSettings.LuminRuntimeSettings]
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|
||||||
IconModelPath=(Path="")
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|
||||||
IconPortalPath=(Path="")
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|
||||||
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|
||||||
[/Script/OculusHMD.OculusHMDRuntimeSettings]
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|
||||||
bAutoEnabled=False
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|
||||||
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|
||||||
[/Script/Engine.AudioSettings]
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|
||||||
MasterSubmix=/Engine/EngineSounds/Submixes/MasterSubmixDefault.MasterSubmixDefault
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|
||||||
VoiPSampleRate=Normal24000Hz
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|
||||||
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|
||||||
[Voice]
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|
||||||
bEnabled=true
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|
||||||
|
|
||||||
[OnlineSubsystem]
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|
||||||
DefaultPlatformService=Null
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|
||||||
bHasVoiceEnabled=true
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|
||||||
|
|
||||||
[/Script/Engine.Player]
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|
||||||
ConfiguredInternetSpeed=200000
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|
||||||
ConfiguredLanSpeed=200000
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|
||||||
|
|
||||||
[/Script/OnlineSubsystemUtils.IpNetDriver]
|
|
||||||
MaxClientRate=200000
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|
||||||
MaxInternetClientRate=200000
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|
||||||
|
|
||||||
[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
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|
||||||
PackageName=com.epicgames.[PROJECT]
|
|
||||||
StoreVersion=1
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|
||||||
StoreVersionOffsetArm64=0
|
|
||||||
StoreVersionOffsetX8664=0
|
|
||||||
ApplicationDisplayName=
|
|
||||||
VersionDisplayName=1.0
|
|
||||||
MinSDKVersion=26
|
|
||||||
TargetSDKVersion=34
|
|
||||||
InstallLocation=InternalOnly
|
|
||||||
bEnableLint=False
|
|
||||||
bPackageDataInsideApk=False
|
|
||||||
bCreateAllPlatformsInstall=False
|
|
||||||
bDisableVerifyOBBOnStartUp=False
|
|
||||||
bForceSmallOBBFiles=False
|
|
||||||
bAllowLargeOBBFiles=False
|
|
||||||
bAllowPatchOBBFile=False
|
|
||||||
bAllowOverflowOBBFiles=False
|
|
||||||
bDontBundleLibrariesInAPK=False
|
|
||||||
bUseExternalFilesDir=False
|
|
||||||
bPublicLogFiles=True
|
|
||||||
Orientation=SensorLandscape
|
|
||||||
MinAspectRatio=0.000000
|
|
||||||
MaxAspectRatio=2.100000
|
|
||||||
bUseDisplayCutout=False
|
|
||||||
RoundedEdgeSafeZone=None
|
|
||||||
bAllowResizing=False
|
|
||||||
bSupportSizeChanges=False
|
|
||||||
bRestoreNotificationsOnReboot=False
|
|
||||||
bFullScreen=True
|
|
||||||
bEnableNewKeyboard=True
|
|
||||||
DepthBufferPreference=Default
|
|
||||||
bValidateTextureFormats=True
|
|
||||||
bForceCompressNativeLibs=False
|
|
||||||
bEnableAdvancedBinaryCompression=False
|
|
||||||
bEnableBundle=False
|
|
||||||
bEnableUniversalAPK=True
|
|
||||||
bBundleABISplit=True
|
|
||||||
bBundleLanguageSplit=True
|
|
||||||
bBundleDensitySplit=True
|
|
||||||
ExtraApplicationSettings=<meta-data android:name="com.oculus.supportedDevices" android:value="quest2|questpro|quest3" />
|
|
||||||
ExtraActivitySettings=
|
|
||||||
bAndroidVoiceEnabled=False
|
|
||||||
bRecordPermissionAtStartupEnabled=False
|
|
||||||
bEnableMulticastSupport=False
|
|
||||||
bPackageForMetaQuest=True
|
|
||||||
bRemoveOSIG=False
|
|
||||||
KeyStore=UE.keystore
|
|
||||||
KeyAlias=DistroKey
|
|
||||||
KeyStorePassword=codesigner
|
|
||||||
KeyPassword=
|
|
||||||
DebugKeyStore=
|
|
||||||
DebugKeyAlias=
|
|
||||||
DebugKeyStorePassword=
|
|
||||||
DebugKeyPassword=
|
|
||||||
bBuildForArm64=True
|
|
||||||
bBuildForX8664=False
|
|
||||||
bBuildForES31=False
|
|
||||||
bSupportsVulkan=True
|
|
||||||
bSupportsVulkanSM5=False
|
|
||||||
DebugVulkanLayerDirectory=(Path="")
|
|
||||||
bAndroidOpenGLSupportsBackbufferSampling=False
|
|
||||||
bForceEmulatorProfileSelectionInNonShippingBuilds=True
|
|
||||||
bDetectVulkanByDefault=True
|
|
||||||
bBuildWithHiddenSymbolVisibility=True
|
|
||||||
bCompressDebugSymbols=True
|
|
||||||
bDisableStackProtector=False
|
|
||||||
bDisableLibCppSharedDependencyValidation=False
|
|
||||||
bSaveSymbols=False
|
|
||||||
bStripShaderReflection=True
|
|
||||||
bEnableGooglePlaySupport=False
|
|
||||||
RequestCodeForPlayGamesActivities=80002
|
|
||||||
PlayGamesClientId=
|
|
||||||
bForceRefreshToken=False
|
|
||||||
GamesAppID=
|
|
||||||
bSupportAdMob=True
|
|
||||||
AdMobAppID=
|
|
||||||
TagForChildDirectedTreatment=TAG_FOR_CHILD_DIRECTED_TREATMENT_UNSPECIFIED
|
|
||||||
TagForUnderAgeOfConsent=TAG_FOR_UNDER_AGE_OF_CONSENT_UNSPECIFIED
|
|
||||||
MaxAdContentRating=MAX_AD_CONTENT_RATING_G
|
|
||||||
AdMobAdUnitID=
|
|
||||||
GooglePlayLicenseKey=
|
|
||||||
GCMClientSenderID=
|
|
||||||
bShowLaunchImage=True
|
|
||||||
bAllowIMU=False
|
|
||||||
bAllowControllers=True
|
|
||||||
bBlockAndroidKeysOnControllers=False
|
|
||||||
bControllersBlockDeviceFeedback=False
|
|
||||||
AudioSampleRate=44100
|
|
||||||
AudioCallbackBufferFrameSize=1024
|
|
||||||
AudioNumBuffersToEnqueue=4
|
|
||||||
AudioMaxChannels=0
|
|
||||||
AudioNumSourceWorkers=0
|
|
||||||
SpatializationPlugin=
|
|
||||||
SourceDataOverridePlugin=
|
|
||||||
ReverbPlugin=
|
|
||||||
OcclusionPlugin=
|
|
||||||
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
|
||||||
CacheSizeKB=65536
|
|
||||||
MaxChunkSizeOverrideKB=0
|
|
||||||
bResampleForDevice=False
|
|
||||||
SoundCueCookQualityIndex=-1
|
|
||||||
MaxSampleRate=48000.000000
|
|
||||||
HighSampleRate=32000.000000
|
|
||||||
MedSampleRate=24000.000000
|
|
||||||
LowSampleRate=12000.000000
|
|
||||||
MinSampleRate=8000.000000
|
|
||||||
CompressionQualityModifier=1.000000
|
|
||||||
AutoStreamingThreshold=0.000000
|
|
||||||
AndroidGraphicsDebugger=None
|
|
||||||
MaliGraphicsDebuggerPath=(Path="")
|
|
||||||
bEnableMaliPerfCounters=False
|
|
||||||
bMultiTargetFormat_ETC2=True
|
|
||||||
bMultiTargetFormat_DXT=True
|
|
||||||
bMultiTargetFormat_ASTC=True
|
|
||||||
TextureFormatPriority_ETC2=0.200000
|
|
||||||
TextureFormatPriority_DXT=0.600000
|
|
||||||
TextureFormatPriority_ASTC=0.900000
|
|
||||||
bASTCUseRDO=False
|
|
||||||
SDKAPILevelOverride=
|
|
||||||
NDKAPILevelOverride=
|
|
||||||
BuildToolsOverride=
|
|
||||||
bStreamLandscapeMeshLODs=False
|
|
||||||
bEnableDomStorage=False
|
|
||||||
|
|
||||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
|
||||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
|
||||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
|
||||||
-D3D12TargetedShaderFormats=PCD3D_SM5
|
|
||||||
+D3D12TargetedShaderFormats=PCD3D_SM6
|
|
||||||
-D3D11TargetedShaderFormats=PCD3D_SM5
|
|
||||||
+D3D11TargetedShaderFormats=PCD3D_SM5
|
|
||||||
|
|
||||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
|
||||||
bEnablePlugin=True
|
|
||||||
bAllowNetworkConnection=True
|
|
||||||
SecurityToken=4291EFE74A3323DD6920A6A29FFB8309
|
|
||||||
bIncludeInShipping=False
|
|
||||||
bAllowExternalStartInShipping=False
|
|
||||||
bCompileAFSProject=False
|
|
||||||
bUseCompression=False
|
|
||||||
bLogFiles=False
|
|
||||||
bReportStats=False
|
|
||||||
ConnectionType=USBOnly
|
|
||||||
bUseManualIPAddress=False
|
|
||||||
ManualIPAddress=
|
|
||||||
|
|
||||||
|
|
@ -1,385 +0,0 @@
|
||||||
[/Script/Engine.Engine]
|
|
||||||
+ActiveGameNameRedirects=(OldGameName="TP_AEC_CollabBP",NewGameName="/Script/Simulore_Tirsova")
|
|
||||||
+ActiveGameNameRedirects=(OldGameName="/Script/TP_AEC_CollabBP",NewGameName="/Script/Simulore_Tirsova")
|
|
||||||
+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/MyProject3")
|
|
||||||
+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/MyProject3")
|
|
||||||
|
|
||||||
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
|
||||||
TargetedHardwareClass=Desktop
|
|
||||||
AppliedTargetedHardwareClass=Desktop
|
|
||||||
DefaultGraphicsPerformance=Maximum
|
|
||||||
AppliedDefaultGraphicsPerformance=Maximum
|
|
||||||
|
|
||||||
[/Script/EngineSettings.GameMapsSettings]
|
|
||||||
EditorStartupMap=/Game/ArchVis/SampleScene/SampleLevel.SampleLevel
|
|
||||||
GameDefaultMap=/Game/CollaborativeViewer/Maps/LoginLevel.LoginLevel
|
|
||||||
GlobalDefaultGameMode=/Game/CollaborativeViewer/Blueprints/GameMode/BP_CollaborativeViewer_GameMode.BP_CollaborativeViewer_GameMode_C
|
|
||||||
GameInstanceClass=/Game/CollaborativeViewer/Blueprints/GameInstance/BP_CollaborativeViewer_GameInstance.BP_CollaborativeViewer_GameInstance_C
|
|
||||||
|
|
||||||
|
|
||||||
[/Script/Engine.CollisionProfile]
|
|
||||||
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
|
|
||||||
-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
|
||||||
-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
|
||||||
-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
|
||||||
-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
|
||||||
-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
|
|
||||||
-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
|
|
||||||
-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
|
|
||||||
-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
|
|
||||||
-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
|
|
||||||
-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
|
|
||||||
-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
|
|
||||||
-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
|
|
||||||
-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
|
|
||||||
-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
|
|
||||||
-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
|
|
||||||
-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
|
|
||||||
-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
|
||||||
+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
|
|
||||||
+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
|
|
||||||
+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
|
||||||
+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
|
|
||||||
+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
|
||||||
+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
|
|
||||||
+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
|
|
||||||
+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
|
|
||||||
+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
|
|
||||||
+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
|
|
||||||
+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
|
|
||||||
+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
|
|
||||||
+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
|
|
||||||
+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.")
|
|
||||||
+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
|
|
||||||
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
|
|
||||||
+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
|
|
||||||
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
|
||||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Annotation")
|
|
||||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="AnnotationStroke")
|
|
||||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="SnapShot")
|
|
||||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="DimenssionTool")
|
|
||||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel5,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Gizmo")
|
|
||||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel6,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Xrayed")
|
|
||||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel7,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="UI_Interact")
|
|
||||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel8,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="UI_A")
|
|
||||||
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
|
||||||
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
|
||||||
-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
|
||||||
-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
|
||||||
-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
|
||||||
+ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
|
||||||
+ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
|
||||||
+ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
|
||||||
+ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
|
||||||
+ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
|
||||||
-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
|
||||||
-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
|
||||||
-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
|
||||||
-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
|
||||||
+CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
|
||||||
+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
|
||||||
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
|
||||||
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
|
||||||
|
|
||||||
[/Script/Engine.RendererSettings]
|
|
||||||
r.CustomDepth=3
|
|
||||||
r.Mobile.UseHWsRGBEncoding=True
|
|
||||||
r.AllowStaticLighting=False
|
|
||||||
|
|
||||||
r.GenerateMeshDistanceFields=True
|
|
||||||
r.DynamicGlobalIlluminationMethod=1
|
|
||||||
|
|
||||||
r.ReflectionMethod=1
|
|
||||||
|
|
||||||
r.SkinCache.CompileShaders=True
|
|
||||||
|
|
||||||
r.RayTracing=True
|
|
||||||
|
|
||||||
r.RayTracing.RayTracingProxies.ProjectEnabled=True
|
|
||||||
|
|
||||||
r.Substrate=True
|
|
||||||
|
|
||||||
r.Substrate.ProjectGBufferFormat=0
|
|
||||||
|
|
||||||
r.Shadow.Virtual.Enable=1
|
|
||||||
r.ShaderPipelineCache.Enabled=1
|
|
||||||
r.RayTracing.ResidentGeometryMemoryPoolSizeInMB=800
|
|
||||||
r.RayTracing.UseReferenceBasedResidency=1
|
|
||||||
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
|
|
||||||
|
|
||||||
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
|
|
||||||
|
|
||||||
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
|
|
||||||
r.DefaultFeature.AutoExposure=True
|
|
||||||
r.PathTracing=False
|
|
||||||
r.DefaultFeature.MotionBlur=False
|
|
||||||
|
|
||||||
[/Script/Engine.PhysicsSettings]
|
|
||||||
DefaultGravityZ=-980.000000
|
|
||||||
DefaultTerminalVelocity=4000.000000
|
|
||||||
DefaultFluidFriction=0.300000
|
|
||||||
SimulateScratchMemorySize=262144
|
|
||||||
RagdollAggregateThreshold=4
|
|
||||||
TriangleMeshTriangleMinAreaThreshold=5.000000
|
|
||||||
bEnableShapeSharing=False
|
|
||||||
bEnablePCM=True
|
|
||||||
bEnableStabilization=False
|
|
||||||
bWarnMissingLocks=True
|
|
||||||
bEnable2DPhysics=False
|
|
||||||
PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
|
|
||||||
LockedAxis=Invalid
|
|
||||||
DefaultDegreesOfFreedom=Full3D
|
|
||||||
BounceThresholdVelocity=200.000000
|
|
||||||
FrictionCombineMode=Average
|
|
||||||
RestitutionCombineMode=Average
|
|
||||||
MaxAngularVelocity=3600.000000
|
|
||||||
MaxDepenetrationVelocity=0.000000
|
|
||||||
ContactOffsetMultiplier=0.020000
|
|
||||||
MinContactOffset=2.000000
|
|
||||||
MaxContactOffset=8.000000
|
|
||||||
bSimulateSkeletalMeshOnDedicatedServer=True
|
|
||||||
DefaultShapeComplexity=CTF_UseComplexAsSimple
|
|
||||||
bDefaultHasComplexCollision=True
|
|
||||||
bSuppressFaceRemapTable=False
|
|
||||||
bSupportUVFromHitResults=False
|
|
||||||
bDisableActiveActors=False
|
|
||||||
bDisableKinematicStaticPairs=False
|
|
||||||
bDisableKinematicKinematicPairs=False
|
|
||||||
bDisableCCD=False
|
|
||||||
bEnableEnhancedDeterminism=False
|
|
||||||
AnimPhysicsMinDeltaTime=0.000000
|
|
||||||
bSimulateAnimPhysicsAfterReset=False
|
|
||||||
MaxPhysicsDeltaTime=0.033333
|
|
||||||
bSubstepping=False
|
|
||||||
bSubsteppingAsync=True
|
|
||||||
MaxSubstepDeltaTime=0.016667
|
|
||||||
MaxSubsteps=6
|
|
||||||
SyncSceneSmoothingFactor=0.000000
|
|
||||||
InitialAverageFrameRate=0.016667
|
|
||||||
PhysXTreeRebuildRate=10
|
|
||||||
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
|
|
||||||
ChaosSettings=(DefaultThreadingModel=TaskGraph,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double)
|
|
||||||
bTickPhysicsAsync=True
|
|
||||||
|
|
||||||
[/Script/LuminRuntimeSettings.LuminRuntimeSettings]
|
|
||||||
IconModelPath=(Path="")
|
|
||||||
IconPortalPath=(Path="")
|
|
||||||
|
|
||||||
[/Script/OculusHMD.OculusHMDRuntimeSettings]
|
|
||||||
bAutoEnabled=False
|
|
||||||
|
|
||||||
[/Script/Engine.AudioSettings]
|
|
||||||
MasterSubmix=/Engine/EngineSounds/Submixes/MasterSubmixDefault.MasterSubmixDefault
|
|
||||||
VoiPSampleRate=Normal24000Hz
|
|
||||||
|
|
||||||
[Voice]
|
|
||||||
bEnabled=true
|
|
||||||
|
|
||||||
[OnlineSubsystem]
|
|
||||||
DefaultPlatformService=Null
|
|
||||||
bHasVoiceEnabled=true
|
|
||||||
|
|
||||||
[/Script/Engine.Player]
|
|
||||||
ConfiguredInternetSpeed=200000
|
|
||||||
ConfiguredLanSpeed=200000
|
|
||||||
|
|
||||||
[/Script/OnlineSubsystemUtils.IpNetDriver]
|
|
||||||
MaxClientRate=200000
|
|
||||||
MaxInternetClientRate=200000
|
|
||||||
|
|
||||||
[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
|
|
||||||
PackageName=com.epicgames.[PROJECT]
|
|
||||||
StoreVersion=1
|
|
||||||
StoreVersionOffsetArm64=0
|
|
||||||
StoreVersionOffsetX8664=0
|
|
||||||
ApplicationDisplayName=
|
|
||||||
VersionDisplayName=1.0
|
|
||||||
MinSDKVersion=26
|
|
||||||
TargetSDKVersion=34
|
|
||||||
InstallLocation=InternalOnly
|
|
||||||
bEnableLint=False
|
|
||||||
bPackageDataInsideApk=False
|
|
||||||
bCreateAllPlatformsInstall=False
|
|
||||||
bDisableVerifyOBBOnStartUp=False
|
|
||||||
bForceSmallOBBFiles=False
|
|
||||||
bAllowLargeOBBFiles=False
|
|
||||||
bAllowPatchOBBFile=False
|
|
||||||
bAllowOverflowOBBFiles=False
|
|
||||||
bDontBundleLibrariesInAPK=False
|
|
||||||
bUseExternalFilesDir=False
|
|
||||||
bPublicLogFiles=True
|
|
||||||
Orientation=SensorLandscape
|
|
||||||
MinAspectRatio=0.000000
|
|
||||||
MaxAspectRatio=2.100000
|
|
||||||
bUseDisplayCutout=False
|
|
||||||
RoundedEdgeSafeZone=None
|
|
||||||
bAllowResizing=False
|
|
||||||
bSupportSizeChanges=False
|
|
||||||
bRestoreNotificationsOnReboot=False
|
|
||||||
bFullScreen=True
|
|
||||||
bEnableNewKeyboard=True
|
|
||||||
DepthBufferPreference=Default
|
|
||||||
bValidateTextureFormats=True
|
|
||||||
bForceCompressNativeLibs=False
|
|
||||||
bEnableAdvancedBinaryCompression=False
|
|
||||||
bEnableBundle=False
|
|
||||||
bEnableUniversalAPK=True
|
|
||||||
bBundleABISplit=True
|
|
||||||
bBundleLanguageSplit=True
|
|
||||||
bBundleDensitySplit=True
|
|
||||||
ExtraApplicationSettings=<meta-data android:name="com.oculus.supportedDevices" android:value="quest2|questpro|quest3" />
|
|
||||||
ExtraActivitySettings=
|
|
||||||
bAndroidVoiceEnabled=False
|
|
||||||
bRecordPermissionAtStartupEnabled=False
|
|
||||||
bEnableMulticastSupport=False
|
|
||||||
bPackageForMetaQuest=True
|
|
||||||
bRemoveOSIG=False
|
|
||||||
KeyStore=UE.keystore
|
|
||||||
KeyAlias=DistroKey
|
|
||||||
KeyStorePassword=codesigner
|
|
||||||
KeyPassword=
|
|
||||||
DebugKeyStore=
|
|
||||||
DebugKeyAlias=
|
|
||||||
DebugKeyStorePassword=
|
|
||||||
DebugKeyPassword=
|
|
||||||
bBuildForArm64=True
|
|
||||||
bBuildForX8664=False
|
|
||||||
bBuildForES31=False
|
|
||||||
bSupportsVulkan=True
|
|
||||||
bSupportsVulkanSM5=False
|
|
||||||
DebugVulkanLayerDirectory=(Path="")
|
|
||||||
bAndroidOpenGLSupportsBackbufferSampling=False
|
|
||||||
bForceEmulatorProfileSelectionInNonShippingBuilds=True
|
|
||||||
bDetectVulkanByDefault=True
|
|
||||||
bBuildWithHiddenSymbolVisibility=True
|
|
||||||
bCompressDebugSymbols=True
|
|
||||||
bDisableStackProtector=False
|
|
||||||
bDisableLibCppSharedDependencyValidation=False
|
|
||||||
bSaveSymbols=False
|
|
||||||
bStripShaderReflection=True
|
|
||||||
bEnableGooglePlaySupport=False
|
|
||||||
RequestCodeForPlayGamesActivities=80002
|
|
||||||
PlayGamesClientId=
|
|
||||||
bForceRefreshToken=False
|
|
||||||
GamesAppID=
|
|
||||||
bSupportAdMob=True
|
|
||||||
AdMobAppID=
|
|
||||||
TagForChildDirectedTreatment=TAG_FOR_CHILD_DIRECTED_TREATMENT_UNSPECIFIED
|
|
||||||
TagForUnderAgeOfConsent=TAG_FOR_UNDER_AGE_OF_CONSENT_UNSPECIFIED
|
|
||||||
MaxAdContentRating=MAX_AD_CONTENT_RATING_G
|
|
||||||
AdMobAdUnitID=
|
|
||||||
GooglePlayLicenseKey=
|
|
||||||
GCMClientSenderID=
|
|
||||||
bShowLaunchImage=True
|
|
||||||
bAllowIMU=False
|
|
||||||
bAllowControllers=True
|
|
||||||
bBlockAndroidKeysOnControllers=False
|
|
||||||
bControllersBlockDeviceFeedback=False
|
|
||||||
AudioSampleRate=44100
|
|
||||||
AudioCallbackBufferFrameSize=1024
|
|
||||||
AudioNumBuffersToEnqueue=4
|
|
||||||
AudioMaxChannels=0
|
|
||||||
AudioNumSourceWorkers=0
|
|
||||||
SpatializationPlugin=
|
|
||||||
SourceDataOverridePlugin=
|
|
||||||
ReverbPlugin=
|
|
||||||
OcclusionPlugin=
|
|
||||||
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
|
||||||
CacheSizeKB=65536
|
|
||||||
MaxChunkSizeOverrideKB=0
|
|
||||||
bResampleForDevice=False
|
|
||||||
SoundCueCookQualityIndex=-1
|
|
||||||
MaxSampleRate=48000.000000
|
|
||||||
HighSampleRate=32000.000000
|
|
||||||
MedSampleRate=24000.000000
|
|
||||||
LowSampleRate=12000.000000
|
|
||||||
MinSampleRate=8000.000000
|
|
||||||
CompressionQualityModifier=1.000000
|
|
||||||
AutoStreamingThreshold=0.000000
|
|
||||||
AndroidGraphicsDebugger=None
|
|
||||||
MaliGraphicsDebuggerPath=(Path="")
|
|
||||||
bEnableMaliPerfCounters=False
|
|
||||||
bMultiTargetFormat_ETC2=True
|
|
||||||
bMultiTargetFormat_DXT=True
|
|
||||||
bMultiTargetFormat_ASTC=True
|
|
||||||
TextureFormatPriority_ETC2=0.200000
|
|
||||||
TextureFormatPriority_DXT=0.600000
|
|
||||||
TextureFormatPriority_ASTC=0.900000
|
|
||||||
bASTCUseRDO=False
|
|
||||||
SDKAPILevelOverride=
|
|
||||||
NDKAPILevelOverride=
|
|
||||||
BuildToolsOverride=
|
|
||||||
bStreamLandscapeMeshLODs=False
|
|
||||||
bEnableDomStorage=False
|
|
||||||
|
|
||||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
|
||||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
|
||||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
|
||||||
-D3D12TargetedShaderFormats=PCD3D_SM5
|
|
||||||
+D3D12TargetedShaderFormats=PCD3D_SM6
|
|
||||||
-D3D11TargetedShaderFormats=PCD3D_SM5
|
|
||||||
+D3D11TargetedShaderFormats=PCD3D_SM5
|
|
||||||
|
|
||||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
|
||||||
bEnablePlugin=True
|
|
||||||
bAllowNetworkConnection=True
|
|
||||||
SecurityToken=4291EFE74A3323DD6920A6A29FFB8309
|
|
||||||
bIncludeInShipping=False
|
|
||||||
bAllowExternalStartInShipping=False
|
|
||||||
bCompileAFSProject=False
|
|
||||||
bUseCompression=False
|
|
||||||
bLogFiles=False
|
|
||||||
bReportStats=False
|
|
||||||
ConnectionType=USBOnly
|
|
||||||
bUseManualIPAddress=False
|
|
||||||
ManualIPAddress=
|
|
||||||
|
|
||||||
[ConsoleVariables]
|
|
||||||
r.ShaderPipelineCache.Enabled=1
|
|
||||||
r.ShaderPipelineCache.StartupPrecompile=1
|
|
||||||
r.ShaderPipelineCache.BatchSize=50
|
|
||||||
r.Shadow.Virtual.MaxPhysicalPages=4096
|
|
||||||
r.ShaderPipelineCache.LogPSO=1
|
|
||||||
r.ShaderPipelineCache.SaveBoundPSOLog=1
|
|
||||||
|
|
||||||
; --- Shader Pipeline Cache (ostaje u ConsoleVariables) ---
|
|
||||||
|
|
||||||
[SystemSettings]
|
|
||||||
; --- Shadows (High) ---
|
|
||||||
r.Shadow.MaxResolution=512
|
|
||||||
r.Shadow.MaxCSMResolution=1024
|
|
||||||
r.Shadow.CSM.MaxCascades=1
|
|
||||||
r.Shadow.RadiusThreshold=0.03
|
|
||||||
r.Shadow.Virtual.SMRT.RayCountLocal=4
|
|
||||||
r.Shadow.Virtual.SMRT.SamplesPerRayLocal=4
|
|
||||||
r.Shadow.Virtual.SMRT.RayCountDirectional=4
|
|
||||||
r.Shadow.Virtual.SMRT.SamplesPerRayDirectional=4
|
|
||||||
r.Shadow.Virtual.AllowScreenOverflowMessages=0
|
|
||||||
|
|
||||||
; --- Lumen GI & Reflections (Epic - ostavljeno) ---
|
|
||||||
r.Lumen.ScreenProbeGather.DownsampleFactor=8
|
|
||||||
r.Lumen.ScreenProbeGather.TracingOctahedronResolution=16
|
|
||||||
r.Lumen.ScreenProbeGather.FullResolutionJitterWidth=0.5
|
|
||||||
r.Lumen.ScreenProbeGather.ScreenSpacePass.HalfRes=1
|
|
||||||
r.Lumen.Reflections.ScreenSpacePass.HalfRes=1
|
|
||||||
r.Lumen.Reflections.MaxRoughnessToTrace=0.4
|
|
||||||
r.Lumen.Reflections.ScreenSpacePass=1
|
|
||||||
r.LumenScene.Radiosity.HalfRes=1
|
|
||||||
|
|
||||||
; --- DLSS & Resolution ---
|
|
||||||
r.ScreenPercentage=58
|
|
||||||
r.NGX.DLSS.Enable=1
|
|
||||||
|
|
||||||
; --- Rendering Quality ---
|
|
||||||
r.MaxAnisotropy=16
|
|
||||||
r.SSR.Quality=2
|
|
||||||
r.BloomQuality=4
|
|
||||||
r.MotionBlurQuality=0
|
|
||||||
r.AmbientOcclusionLevels=1
|
|
||||||
r.Tonemapper.Quality=0
|
|
||||||
|
|
||||||
; --- Foliage (High) ---
|
|
||||||
foliage.MinimumScreenSize=0.001
|
|
||||||
foliage.LODDistanceScale=0.8
|
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -1,93 +0,0 @@
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
[/Script/EngineSettings.GeneralProjectSettings]
|
|
||||||
ProjectID=9C78A47B492F937860247DB060781278
|
|
||||||
bStartInVR=False
|
|
||||||
|
|
||||||
[/Script/UnrealEd.ProjectPackagingSettings]
|
|
||||||
Build=IfProjectHasCode
|
|
||||||
BuildConfiguration=PPBC_Shipping
|
|
||||||
BuildTarget=Simulore_Tirsova
|
|
||||||
StagingDirectory=(Path="")
|
|
||||||
FullRebuild=False
|
|
||||||
ForDistribution=False
|
|
||||||
IncludeDebugFiles=False
|
|
||||||
BlueprintNativizationMethod=Disabled
|
|
||||||
bIncludeNativizedAssetsInProjectGeneration=False
|
|
||||||
bExcludeMonolithicEngineHeadersInNativizedCode=False
|
|
||||||
UsePakFile=True
|
|
||||||
bUseIoStore=False
|
|
||||||
bUseZenStore=False
|
|
||||||
bMakeBinaryConfig=False
|
|
||||||
bGenerateChunks=False
|
|
||||||
bGenerateNoChunks=False
|
|
||||||
bChunkHardReferencesOnly=False
|
|
||||||
bForceOneChunkPerFile=False
|
|
||||||
MaxChunkSize=0
|
|
||||||
bBuildHttpChunkInstallData=False
|
|
||||||
HttpChunkInstallDataDirectory=(Path="")
|
|
||||||
bCompressed=True
|
|
||||||
PakFileCompressionFormats=Oodle
|
|
||||||
bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
|
|
||||||
PakFileAdditionalCompressionOptions=-compressionblocksize=256KB -asynccompression
|
|
||||||
PakFileCompressionMethod=Kraken
|
|
||||||
PakFileCompressionLevel_DebugDevelopment=3
|
|
||||||
PakFileCompressionLevel_TestShipping=5
|
|
||||||
PakFileCompressionLevel_Distribution=7
|
|
||||||
HttpChunkInstallDataVersion=
|
|
||||||
IncludePrerequisites=True
|
|
||||||
IncludeAppLocalPrerequisites=False
|
|
||||||
bShareMaterialShaderCode=True
|
|
||||||
bDeterministicShaderCodeOrder=False
|
|
||||||
bSharedMaterialNativeLibraries=True
|
|
||||||
ApplocalPrerequisitesDirectory=(Path="")
|
|
||||||
IncludeCrashReporter=False
|
|
||||||
InternationalizationPreset=English
|
|
||||||
-CulturesToStage=en
|
|
||||||
+CulturesToStage=en
|
|
||||||
LocalizationTargetCatchAllChunkId=0
|
|
||||||
bCookAll=False
|
|
||||||
bCookMapsOnly=False
|
|
||||||
bSkipEditorContent=False
|
|
||||||
bSkipMovies=False
|
|
||||||
-IniKeyDenylist=KeyStorePassword
|
|
||||||
-IniKeyDenylist=KeyPassword
|
|
||||||
-IniKeyDenylist=rsa.privateexp
|
|
||||||
-IniKeyDenylist=rsa.modulus
|
|
||||||
-IniKeyDenylist=rsa.publicexp
|
|
||||||
-IniKeyDenylist=aes.key
|
|
||||||
-IniKeyDenylist=SigningPublicExponent
|
|
||||||
-IniKeyDenylist=SigningModulus
|
|
||||||
-IniKeyDenylist=SigningPrivateExponent
|
|
||||||
-IniKeyDenylist=EncryptionKey
|
|
||||||
-IniKeyDenylist=IniKeyDenylist
|
|
||||||
-IniKeyDenylist=IniSectionDenylist
|
|
||||||
+IniKeyDenylist=KeyStorePassword
|
|
||||||
+IniKeyDenylist=KeyPassword
|
|
||||||
+IniKeyDenylist=rsa.privateexp
|
|
||||||
+IniKeyDenylist=rsa.modulus
|
|
||||||
+IniKeyDenylist=rsa.publicexp
|
|
||||||
+IniKeyDenylist=aes.key
|
|
||||||
+IniKeyDenylist=SigningPublicExponent
|
|
||||||
+IniKeyDenylist=SigningModulus
|
|
||||||
+IniKeyDenylist=SigningPrivateExponent
|
|
||||||
+IniKeyDenylist=EncryptionKey
|
|
||||||
+IniKeyDenylist=IniKeyDenylist
|
|
||||||
+IniKeyDenylist=IniSectionDenylist
|
|
||||||
+MapsToCook=(FilePath="/Game/ArchVis/SampleScene/SampleLevel")
|
|
||||||
+MapsToCook=(FilePath="/Game/CollaborativeViewer/Maps/LoginLevel")
|
|
||||||
+DirectoriesToAlwaysCook=(Path="/DatasmithRuntime/Materials")
|
|
||||||
|
|
||||||
[/Script/Engine.GameSession]
|
|
||||||
bRequiresPushToTalk=false
|
|
||||||
|
|
||||||
[/Script/Engine.GameNetworkManager]
|
|
||||||
TotalNetBandwidth=200000
|
|
||||||
MaxDynamicBandwidth=40000
|
|
||||||
MinDynamicBandwidth=20000
|
|
||||||
|
|
||||||
[Staging]
|
|
||||||
+AllowedConfigFiles=Simulore_Tirsova/Config/config.ini
|
|
||||||
+DisallowedConfigFiles=Simulore_Tirsova/Config/DefaultEngine - Backup.ini
|
|
||||||
|
|
||||||
|
|
@ -1,5 +0,0 @@
|
||||||
[ScalabilityGroups]
|
|
||||||
sg.ShadowQuality=3
|
|
||||||
sg.FoliageQuality=3
|
|
||||||
sg.EffectsQuality=3
|
|
||||||
sg.PostProcessQuality=3
|
|
||||||
|
|
@ -1,162 +0,0 @@
|
||||||
|
|
||||||
|
|
||||||
[/Script/Engine.InputSettings]
|
|
||||||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
|
||||||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
|
||||||
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
|
||||||
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
|
||||||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
|
||||||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
|
||||||
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
|
||||||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="WindowsSpatialInput_LeftManipulationXGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="WindowsSpatialInput_LeftManipulationYGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="WindowsSpatialInput_LeftManipulationZGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="WindowsSpatialInput_LeftNavigationXGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="WindowsSpatialInput_LeftNavigationYGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="WindowsSpatialInput_LeftNavigationZGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="WindowsSpatialInput_RightManipulationXGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="WindowsSpatialInput_RightManipulationYGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="WindowsSpatialInput_RightManipulationZGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="WindowsSpatialInput_RightNavigationXGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="WindowsSpatialInput_RightNavigationYGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="WindowsSpatialInput_RightNavigationZGesture",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Cosmos_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Cosmos_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Cosmos_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Cosmos_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Cosmos_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Cosmos_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Cosmos_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Cosmos_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=100.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouchpad_Touchpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouchpad_Touchpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_HandGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_IndexGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_MiddleGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_RingGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_PinkyGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_HandGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_IndexGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_MiddleGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_RingGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_PinkyGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Left_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Left_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Left_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Left_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Left_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Right_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Right_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Right_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Right_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusHand_Right_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
bAltEnterTogglesFullscreen=True
|
|
||||||
bF11TogglesFullscreen=True
|
|
||||||
bUseMouseForTouch=False
|
|
||||||
bEnableMouseSmoothing=True
|
|
||||||
bEnableFOVScaling=True
|
|
||||||
bCaptureMouseOnLaunch=True
|
|
||||||
bEnableLegacyInputScales=True
|
|
||||||
bEnableMotionControls=True
|
|
||||||
bFilterInputByPlatformUser=False
|
|
||||||
bEnableInputDeviceSubsystem=True
|
|
||||||
bShouldFlushPressedKeysOnViewportFocusLost=True
|
|
||||||
bEnableDynamicComponentInputBinding=True
|
|
||||||
bAlwaysShowTouchInterface=False
|
|
||||||
bShowConsoleOnFourFingerTap=True
|
|
||||||
bEnableGestureRecognizer=True
|
|
||||||
bUseAutocorrect=False
|
|
||||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
|
||||||
DefaultViewportMouseLockMode=LockOnCapture
|
|
||||||
FOVScale=0.011110
|
|
||||||
DoubleClickTime=0.200000
|
|
||||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
|
||||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
|
||||||
DefaultTouchInterface=/Game/CollaborativeViewer/Blueprints/Pawn/Touch/TouchInterface.TouchInterface
|
|
||||||
-ConsoleKeys=Tilde
|
|
||||||
+ConsoleKeys=Tilde
|
|
||||||
|
|
||||||
[/Script/OpenXRInput.OpenXRInputSettings]
|
|
||||||
MappableInputConfig=/Game/CollaborativeViewer/Input/PMI_CollabTemplate.PMI_CollabTemplate
|
|
||||||
|
|
||||||
|
|
@ -1,8 +0,0 @@
|
||||||
[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
|
|
||||||
;AudioSampleRate=48000
|
|
||||||
AudioMaxChannels=16
|
|
||||||
;AudioCallbackBufferFrameSize=1024
|
|
||||||
;AudioNumBuffersToEnqueue=2
|
|
||||||
;AudioNumSourceWorkers=0
|
|
||||||
[OnlineSubsystem]
|
|
||||||
DefaultPlatformService=Null
|
|
||||||
|
|
@ -1,200 +0,0 @@
|
||||||
[InputSettings]
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=100.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouchpad_Touchpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouchpad_Touchpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_HandGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_IndexGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_MiddleGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_RingGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_PinkyGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_HandGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_IndexGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_MiddleGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_RingGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_PinkyGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
|
||||||
bAltEnterTogglesFullscreen=True
|
|
||||||
bF11TogglesFullscreen=True
|
|
||||||
bUseMouseForTouch=False
|
|
||||||
bEnableMouseSmoothing=True
|
|
||||||
bEnableFOVScaling=True
|
|
||||||
bCaptureMouseOnLaunch=True
|
|
||||||
bDefaultViewportMouseLock=False
|
|
||||||
bAlwaysShowTouchInterface=False
|
|
||||||
bShowConsoleOnFourFingerTap=True
|
|
||||||
bEnableGestureRecognizer=True
|
|
||||||
bUseAutocorrect=False
|
|
||||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
|
||||||
DefaultViewportMouseLockMode=LockOnCapture
|
|
||||||
FOVScale=0.011110
|
|
||||||
DoubleClickTime=0.200000
|
|
||||||
+ActionMappings=(ActionName="VR_Trigger_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Trigger_Click)
|
|
||||||
+ActionMappings=(ActionName="VR_Trigger_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Trigger_Click)
|
|
||||||
+ActionMappings=(ActionName="PushAndPull",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseWheelAxis)
|
|
||||||
+ActionMappings=(ActionName="Quit",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape)
|
|
||||||
+ActionMappings=(ActionName="FlyMode",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=One)
|
|
||||||
+ActionMappings=(ActionName="WalkMode",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=Two)
|
|
||||||
+ActionMappings=(ActionName="OrbitMode",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=Three)
|
|
||||||
+ActionMappings=(ActionName="VRMode",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=Four)
|
|
||||||
+ActionMappings=(ActionName="ResetLocationL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MotionController_Left_Grip1)
|
|
||||||
+ActionMappings=(ActionName="Bookmark_1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One)
|
|
||||||
+ActionMappings=(ActionName="Bookmark_2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Two)
|
|
||||||
+ActionMappings=(ActionName="Bookmark_3",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Three)
|
|
||||||
+ActionMappings=(ActionName="Bookmark_4",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Four)
|
|
||||||
+ActionMappings=(ActionName="Bookmark_5",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Five)
|
|
||||||
+ActionMappings=(ActionName="Bookmark_6",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Six)
|
|
||||||
+ActionMappings=(ActionName="Bookmark_7",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Seven)
|
|
||||||
+ActionMappings=(ActionName="Bookmark_8",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Eight)
|
|
||||||
+ActionMappings=(ActionName="Bookmark_9",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Nine)
|
|
||||||
+ActionMappings=(ActionName="OpenContextualMenu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
|
|
||||||
+ActionMappings=(ActionName="OrbitAroundObject",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
|
|
||||||
+ActionMappings=(ActionName="OrbitZoomOut",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown)
|
|
||||||
+ActionMappings=(ActionName="OrbitZoomIn",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp)
|
|
||||||
+ActionMappings=(ActionName="ShootLaser",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
|
|
||||||
+ActionMappings=(ActionName="RotateView",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
|
|
||||||
+ActionMappings=(ActionName="SetPointOfinterest",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton)
|
|
||||||
+ActionMappings=(ActionName="LockToAxis",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift)
|
|
||||||
+ActionMappings=(ActionName="ThumbStick_L_Y",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Thumbstick_Y)
|
|
||||||
+ActionMappings=(ActionName="ThumbStick_R_Y",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Thumbstick_Y)
|
|
||||||
+ActionMappings=(ActionName="ThumbStick_L_X",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Thumbstick_X)
|
|
||||||
+ActionMappings=(ActionName="ShowContextualMenu_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_A_Click)
|
|
||||||
+ActionMappings=(ActionName="ShowContextualMenu_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_X_Click)
|
|
||||||
+ActionMappings=(ActionName="VR_Teleport_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Y_Click)
|
|
||||||
+ActionMappings=(ActionName="VR_Teleport_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_B_Click)
|
|
||||||
+ActionMappings=(ActionName="ShowContextualMenu_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Menu_Click)
|
|
||||||
+ActionMappings=(ActionName="ThumbStick_L_Y",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trackpad_Y)
|
|
||||||
+ActionMappings=(ActionName="ThumbStick_R_Y",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trackpad_Y)
|
|
||||||
+ActionMappings=(ActionName="ThumbStick_L_X",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trackpad_X)
|
|
||||||
+ActionMappings=(ActionName="VR_Teleport_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Grip_Click)
|
|
||||||
+ActionMappings=(ActionName="VR_Teleport_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Grip_Click)
|
|
||||||
+ActionMappings=(ActionName="ShowContextualMenu_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Menu_Click)
|
|
||||||
+ActionMappings=(ActionName="ThumbStick_R_X",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Thumbstick_X)
|
|
||||||
+ActionMappings=(ActionName="VR_Trigger_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trigger_Click)
|
|
||||||
+ActionMappings=(ActionName="VR_Trigger_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trigger_Click)
|
|
||||||
+ActionMappings=(ActionName="VR_Trigger_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Trigger_Click)
|
|
||||||
+ActionMappings=(ActionName="VR_Trigger_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_Trigger_Click)
|
|
||||||
+ActionMappings=(ActionName="ThumbStick_L_Y",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Thumbstick_Y)
|
|
||||||
+ActionMappings=(ActionName="ThumbStick_R_Y",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_Thumbstick_Y)
|
|
||||||
+ActionMappings=(ActionName="ThumbStick_L_X",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Thumbstick_X)
|
|
||||||
+ActionMappings=(ActionName="ThumbStick_R_X",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trackpad_X)
|
|
||||||
+ActionMappings=(ActionName="ThumbStick_R_X",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_Thumbstick_X)
|
|
||||||
+ActionMappings=(ActionName="ShowContextualMenu_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_A_Click)
|
|
||||||
+ActionMappings=(ActionName="ShowContextualMenu_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_A_Click)
|
|
||||||
+ActionMappings=(ActionName="VR_Teleport_L",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_B_Click)
|
|
||||||
+ActionMappings=(ActionName="VR_Teleport_R",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_B_Click)
|
|
||||||
+AxisMappings=(AxisName="WalkForward",Scale=1.000000,Key=W)
|
|
||||||
+AxisMappings=(AxisName="WalkRight",Scale=1.000000,Key=D)
|
|
||||||
+AxisMappings=(AxisName="WalkForward",Scale=-1.000000,Key=S)
|
|
||||||
+AxisMappings=(AxisName="WalkRight",Scale=-1.000000,Key=A)
|
|
||||||
+AxisMappings=(AxisName="LookUp",Scale=1.000000,Key=MouseY)
|
|
||||||
+AxisMappings=(AxisName="LookRight",Scale=1.000000,Key=MouseX)
|
|
||||||
+AxisMappings=(AxisName="FlyUp",Scale=1.000000,Key=E)
|
|
||||||
+AxisMappings=(AxisName="FlyUp",Scale=-1.000000,Key=Q)
|
|
||||||
+AxisMappings=(AxisName="WalkForward",Scale=1.000000,Key=Gamepad_LeftY)
|
|
||||||
+AxisMappings=(AxisName="WalkRight",Scale=1.000000,Key=Gamepad_LeftX)
|
|
||||||
+AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=Gamepad_RightY)
|
|
||||||
+AxisMappings=(AxisName="LookRight",Scale=1.000000,Key=Gamepad_RightX)
|
|
||||||
+AxisMappings=(AxisName="pinch",Scale=1.000000,Key=Gesture_Pinch)
|
|
||||||
+AxisMappings=(AxisName="WalkForward",Scale=1.000000,Key=Up)
|
|
||||||
+AxisMappings=(AxisName="WalkForward",Scale=-1.000000,Key=Down)
|
|
||||||
+AxisMappings=(AxisName="WalkRight",Scale=1.000000,Key=Right)
|
|
||||||
+AxisMappings=(AxisName="WalkRight",Scale=-1.000000,Key=Left)
|
|
||||||
+AxisMappings=(AxisName="ThumbStick_L_X",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_X)
|
|
||||||
+AxisMappings=(AxisName="ThumbStick_R_X",Scale=1.000000,Key=OculusTouch_Right_Thumbstick_X)
|
|
||||||
+AxisMappings=(AxisName="ThumbStick_L_Y",Scale=-1.000000,Key=OculusTouch_Left_Thumbstick_Y)
|
|
||||||
+AxisMappings=(AxisName="ThumbStick_R_Y",Scale=-1.000000,Key=OculusTouch_Right_Thumbstick_Y)
|
|
||||||
+AxisMappings=(AxisName="ThumbStick_L_X",Scale=1.000000,Key=Vive_Left_Trackpad_X)
|
|
||||||
+AxisMappings=(AxisName="ThumbStick_R_X",Scale=1.000000,Key=Vive_Right_Trackpad_X)
|
|
||||||
+AxisMappings=(AxisName="ThumbStick_L_Y",Scale=-1.000000,Key=Vive_Left_Trackpad_Y)
|
|
||||||
+AxisMappings=(AxisName="ThumbStick_R_Y",Scale=-1.000000,Key=Vive_Right_Trackpad_Y)
|
|
||||||
+AxisMappings=(AxisName="ThumbStick_L_X",Scale=1.000000,Key=ValveIndex_Left_Thumbstick_X)
|
|
||||||
+AxisMappings=(AxisName="ThumbStick_R_X",Scale=1.000000,Key=ValveIndex_Right_Thumbstick_X)
|
|
||||||
+AxisMappings=(AxisName="ThumbStick_L_Y",Scale=-1.000000,Key=ValveIndex_Left_Thumbstick_Y)
|
|
||||||
+AxisMappings=(AxisName="ThumbStick_R_Y",Scale=-1.000000,Key=ValveIndex_Right_Thumbstick_Y)
|
|
||||||
DefaultTouchInterface=/Game/CollaborativeViewer/Blueprints/Pawn/Touch/TouchInterface.TouchInterface
|
|
||||||
ConsoleKey=None
|
|
||||||
+ConsoleKeys=Tilde
|
|
||||||
|
|
||||||
[Redirects]
|
|
||||||
GameName=TP_CollaborativeBP
|
|
||||||
|
|
||||||
[AdditionalFilesToAdd]
|
|
||||||
+Files=Templates/Simulore_Tirsova/Content/*.*
|
|
||||||
BIN
Content/ArchVis/SampleScene/Building/Materials/Aluminum.uasset
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Content/ArchVis/SampleScene/Building/Materials/Aluminum.uasset
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Content/ArchVis/SampleScene/Building/Materials/Glass.uasset
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Content/ArchVis/SampleScene/Building/Materials/Glass1.uasset
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Content/ArchVis/SampleScene/Building/Materials/Glass1.uasset
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Content/ArchVis/SampleScene/Building/Materials/Glass1_Inst.uasset
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Content/ArchVis/SampleScene/Building/Materials/Glass1_Inst.uasset
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Content/ArchVis/SampleScene/Building/Materials/GlassMaterial/MF_GlassRandom.uasset
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Content/ArchVis/SampleScene/Building/Materials/GlassMaterial/MF_GlassRandom.uasset
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Content/ArchVis/SampleScene/Building/Materials/GlassMaterial/MI_GlassRails.uasset
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Content/ArchVis/SampleScene/Building/Materials/GlassMaterial/MI_GlassRails.uasset
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Content/ArchVis/SampleScene/Building/Materials/GlassMaterial/MI_GlassWalls.uasset
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Content/ArchVis/SampleScene/Building/Materials/GlassMaterial/MI_GlassWalls.uasset
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Content/ArchVis/SampleScene/Building/Materials/GlassMaterial/MI_GlassWalls_Inst.uasset
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Content/ArchVis/SampleScene/Building/Materials/GlassMaterial/MI_GlassWalls_Inst.uasset
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Content/ArchVis/SampleScene/Building/Materials/GlassMaterial/MI_GlassWalls_Inst1.uasset
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Content/ArchVis/SampleScene/Building/Materials/GlassMaterial/MI_GlassWalls_Inst1.uasset
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Content/ArchVis/SampleScene/Building/Materials/GlassMaterial/M_Glass.uasset
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Content/ArchVis/SampleScene/Building/Materials/GlassMaterial/M_Glass.uasset
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Content/ArchVis/SampleScene/Building/Materials/Glass__1_.uasset
(Stored with Git LFS)
BIN
Content/ArchVis/SampleScene/Building/Materials/Glass__1_.uasset
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Binary file not shown.
BIN
Content/ArchVis/SampleScene/Building/Materials/Glass__1_1.uasset
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Content/ArchVis/SampleScene/Building/Materials/Glass__1_1.uasset
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Content/ArchVis/SampleScene/Building/Materials/Glass__1_1_Inst.uasset
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Content/ArchVis/SampleScene/Building/Materials/Glass__1_1_Inst.uasset
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Content/ArchVis/SampleScene/Building/Materials/Iron__Ductile.uasset
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Content/ArchVis/SampleScene/Building/Materials/Iron__Ductile.uasset
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Content/ArchVis/SampleScene/Building/Materials/Terrain.uasset
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Content/ArchVis/SampleScene/Building/Materials/Terrain.uasset
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Binary file not shown.
BIN
Content/ArchVis/SampleScene/Building/Materials/White.uasset
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Content/ArchVis/SampleScene/Building/Materials/White.uasset
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Binary file not shown.
BIN
Content/ArchVis/SampleScene/Building/Materials/White_Glossy.uasset
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Content/ArchVis/SampleScene/Building/Materials/White_Glossy.uasset
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Binary file not shown.
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Content/ArchVis/SampleScene/Building/Meshes/BaseCol_001.uasset
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Content/ArchVis/SampleScene/Building/Meshes/BaseCol_001.uasset
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Content/ArchVis/SampleScene/Building/Meshes/BaseCol_002.uasset
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Content/ArchVis/SampleScene/Building/Meshes/BaseCol_002.uasset
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Content/ArchVis/SampleScene/Building/Meshes/BaseCol_003.uasset
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Content/ArchVis/SampleScene/Building/Meshes/BaseCol_003.uasset
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Content/ArchVis/SampleScene/Building/Meshes/BaseCol_004.uasset
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Content/ArchVis/SampleScene/Building/Meshes/BaseCol_005.uasset
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Content/ArchVis/SampleScene/Building/Meshes/BaseCol_005.uasset
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Content/ArchVis/SampleScene/Building/Meshes/BaseCol_006.uasset
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Content/ArchVis/SampleScene/Building/Meshes/BaseCol_006.uasset
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Content/ArchVis/SampleScene/Building/Meshes/BaseCol_007.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/BaseCol_007.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_001.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_001.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_002.uasset
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Content/ArchVis/SampleScene/Building/Meshes/CWall_002.uasset
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Content/ArchVis/SampleScene/Building/Meshes/CWall_003.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_003.uasset
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Content/ArchVis/SampleScene/Building/Meshes/CWall_004.uasset
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Content/ArchVis/SampleScene/Building/Meshes/CWall_004.uasset
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Content/ArchVis/SampleScene/Building/Meshes/CWall_005.uasset
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Content/ArchVis/SampleScene/Building/Meshes/CWall_005.uasset
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Content/ArchVis/SampleScene/Building/Meshes/CWall_006.uasset
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Content/ArchVis/SampleScene/Building/Meshes/CWall_006.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_007.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_007.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_008.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_008.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_009.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_009.uasset
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Binary file not shown.
BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_010.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_010.uasset
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Binary file not shown.
BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_001.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_001.uasset
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Binary file not shown.
BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_003.uasset
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Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_003.uasset
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Binary file not shown.
BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_004.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_004.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_006.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_006.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_007.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_007.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_009.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_009.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_010.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_010.uasset
(Stored with Git LFS)
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_016.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_016.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_020.uasset
(Stored with Git LFS)
BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_020.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_022.uasset
(Stored with Git LFS)
BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_022.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_034.uasset
(Stored with Git LFS)
BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_034.uasset
(Stored with Git LFS)
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_036.uasset
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_036.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_037.uasset
(Stored with Git LFS)
BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_037.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_038.uasset
(Stored with Git LFS)
BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_038.uasset
(Stored with Git LFS)
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_040.uasset
(Stored with Git LFS)
BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_040.uasset
(Stored with Git LFS)
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_041.uasset
(Stored with Git LFS)
BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_041.uasset
(Stored with Git LFS)
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BIN
Content/ArchVis/SampleScene/Building/Meshes/CWall_Panels_042.uasset
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