using UnrealBuildTool; public class Simulore_TirsovaTarget : TargetRules { public Simulore_TirsovaTarget(TargetInfo Target) : base(Target) { DefaultBuildSettings = BuildSettingsVersion.Latest; IncludeOrderVersion = EngineIncludeOrderVersion.Latest; Type = TargetType.Game; ExtraModuleNames.Add("Simulore_Tirsova"); } }