PSC_SharkTable/Source/PSC_SharkTableEditor.Target.cs

12 lines
372 B
C#

using UnrealBuildTool;
public class PSC_SharkTableEditorTarget : TargetRules
{
public PSC_SharkTableEditorTarget(TargetInfo Target) : base(Target)
{
DefaultBuildSettings = BuildSettingsVersion.Latest;
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
Type = TargetType.Editor;
ExtraModuleNames.Add("PSC_SharkTable");
}
}